Award-Winning MMORPG Pirates of the Burning Sea
Introduces Swashbuckling!
Seafaring MMORPG to launch June
2007
(PENNY ARCADE EXPO) August 25, 2006 – At today’s opening of the
Penny Arcade Expo, Flying Lab Software unveiled the addition of avatar combat to
their award-winning MMORPG Pirates of the Burning Sea, a massively multiplayer
online computer game set in the Caribbean during the 1720s.
Fighting
across land and sea, players of Pirates of the Burning Sea will experience
intense tactical ship combat and swashbuckling adventures, where every player is
the captain of their own ship. British, Spanish, French, and Pirate captains
battle it out for glory and power, engaging in both PvE and PvP game play that
has the power to truly change the game world. Compete to conquer enemy ports,
pursue 1000+ missions, engage in a fully player-driven economy, and earn ships,
skills, and gear to become the most famous -- or infamous! -- captain on the
Burning Sea.
The addition of avatar combat to Pirates of the Burning
Sea’s game play amplifies the need for strategy and skill, offering melee
encounters where movement, position and tactics truly matter. This new feature
expands sea encounters as well, allowing players to board enemy ships, and with
the aid of their crew, battle their opposition for supremacy and seize their
opponent’s ship and cargo.
More than a simple hack-and-slash combat
system, players move and dodge around the battlefield, wielding a vast array of
weapons: from rapiers and pikes to muskets and even bar-stools! Adopt an
aggressive stance and unleash a powerful combination of attacks that send the
enemy reeling back on his heels, or bide your time on defense and wait for the
opportune moment to launch your fatal strike. With a focus on fast action,
environmental interaction, swift dispatches of minor enemies, and lengthy duels
against worthy adversaries, Pirates of the Burning Sea offers swashbuckling
combat the likes of which have never been seen in an MMORPG!
On land,
players will explore dense jungles, Aztec ruins, and pirate treasure caves in
search of adventure, fame and fortune. Players can raid fortresses manned by
dozens of soldiers and battle it out for the opportunity to hoist their flag
above the citadel, or duel sneering spies in swashbuckling swordfights within
elegant colonial mansions.
“We already brought intense real-time tactical
ship combat to MMOs,” said Producer John Scott Tynes. “Now we’re bringing the
same imagination to sword fighting, brawling, and musketry through the
introduction of swashbuckling combat mechanics.”
By the time the game
releases in June 2007, it will have been in development for almost five years
and in beta testing for a year and a half, resulting in a title with polished,
innovative game play, and rich content. Flying Lab Software is currently
accepting beta applicants at
www.burningsea.com.
Key Game Features
· Join forces
with the Pirates, English, French, or Spanish
· Traverse a world of over 100
PvP conquerable Caribbean ports
· Explore the world and make a name for
yourself via 1,000+ Missions
· Completely player-driven, manufacturing-based
supply-and-demand economy
· Build, capture and customize over 50+ historical
ships
· Design your own personal flags and customized sail decals
·
Supports SoundBlaster X-Fi sound cards with 128 simultaneous audio channels for
stunning battle effects
· Award-winning graphics
· Sound effects by
Academy Award® winner Richard King, of “Master and Commander”
fame