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Vanguard - Pre-Launch Print E-mail
Written by Ryo   
Friday, 19 January 2007

The world of MMORPGs is starting out with a bang in 2007. Vanguard: Saga of Heroes by Sigil Games Online is now in open beta with a scheduled release of January 30th. The Older Gamers has an active contingent playing the game and has a division set up to promote the myriad of game play styles this exciting new title brings to the table. Sporting beautiful graphics and a massive world Vanguard looks to be a welcome addition to TOG’s list of supported games.


Vanguard: Saga of Heroes has been highly anticipated for many years as a third generation successor to the original Everquest. Development began in early 2002 under the direction of Brad McQuaid and the Keith Parkinson, two of the cornerstones of the original EQ project.



A new approach to MMOs has been introduced in Vanguard. Game play styles are broken into spheres: Adventuring, Crafting, and Diplomacy. Players may gain experience in any sphere independently of others with overlap, creating a truly unique character and experience. Each sphere has many different approaches and branches which affect different aspects of your character's abilities. And as much of the game’s lore is contained within the Crafting and Diplomacy spheres there are incentives to explore and interact with the world at a level rarely seen in gaming.





Vanguard is set in the fantasy world called Telon. Many of the racial and class choices will be familiar to players experienced in the genre with some notable additions and very welcome stratification to further the customization process.




Telon has three main continents: Thestra, Qualia, and Kojan. All three have six distinct races and different architectural styles. At the time of this writing 70 instance free dungeons have been discovered.


Classes:Warrior, Paladin, Dread Knight, Bard, Rogue, Ranger, Monk, Cleric, Blood Mage, Shaman, Disciple, Psionicist, Necromancer, Sorcerer, Druid

Races:
Thestrans (Human), High Elves, Dwarves, Lesser Giants, Varanjar (Barbarian), Halflings, Vulmane (Beast Race - Wolf), Qaliathari (Human), Mordebi (Human sub race), Dark Elves, Gnomes, Kurashasa (Beast Race - Feline), Varathari (Barbarian), Kojani (Human), Half-Elves, Wood Elves, Raki (Beast Race - Fox), Goblins, Orc


Housing and mounts are standout features in Vanguard. Housing is varied and robust with a range of options available both residential and industrial. Ships, including guild ships, are in the works. Flying mounts such as griffins are available, as are horses and many other creatures.



While Vanguard has a wealth of PVE both in game and planned, it doesn’t mean it has left player vs. player action behind. Both team (factional) based PVP servers as well as FFA are planned for the launch, and both styles promise to be very challenging environments.

During the various beta phases TOG members have experienced a world aimed at a mature audience. The engine abandons the cartoon look that has been the mainstay of many popular MMOs in the last years. Coupled with the more adult appearance comes a higher stakes game, but Sigil has managed to do so while avoiding the irritating aspects which plagued the first generation of MMOs.

All in all, Vanguard: Saga of Heroesmarries the challenge of first generation MMOs with the tedium reducing elements that made the second generation a pleasure. As it was designed specifically to give the player unprecedented “head room”, it is expected to be a game to be played for many, many years. TOG Vanguard Division welcomes you to join us, and to get in your pre-order!

 

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Last Updated ( Friday, 19 January 2007 )
 
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