Who ya gonna call?
Well, not the Ghostbusters...at least not this year. I received a call from GameStop a few weeks ago telling me that my reservation was been canceled. It seems that Ghostbusters has lost its publisher, originally Activision Blizzard. Not sure what impact this will have on the game’s future since it was supposedly very close to being finished. There was some talk a few weeks ago about the game possibly being canceled along with a bunch of other projects but that rumor has been denied by Sierra. I really hope the game is still alive because it sounded really promising. Signs are now pointing to a 2009 release at the earliest.
If you haven’t heard about it, Ghostbusters has been developed in cooperation with Dan Aykroyd and Harold Ramis (Ray and Egon) and will include the voice talent of the entire cast (except for Rick Moranis and Sigourney Weaver). It was supposed to have been Ghostbusters 3 in video game form. You’ll be up against some old enemies from the first two movies as the team’s Rookie two years after the events of the second movie. All reports say that this game looked excellent! Gostbusters is a great franchise that hasn’t really seen the light of day since the early 90’s. Now the developers are inexplicably shopping for a new publisher. That kind of thing makes me sad when you see a game with so much promise end up in limbo. (when so much other crap doesn’t)
Have their been any games that you’ve been looking forward to that have suffered some kind of tragic delay? And for the love of God, no one mention Duke Nukem Forever...that game has been in development so long that is has become an industry joke that just isn’t funny anymore. If you were an elephant you could have birthed three offspring and been in the home stretch for the fourth by now. (See??!? Not funny...) Some games benefit from an extension to their development cycle such as Warhammer Online. Others lose momentum and focus like Too Human. Which will Ghostbusters be, I wonder?