Chris Roberts Recognises the Star Citizens of TOG
Star Citizen: Building a Universe with TOG and Chris Roberts
In the distance, you can still see the flashes of orange and yellow, the occasional sparkle of light reflecting off a silver metallic object, all interspersed with vibrant explosions of gas and fire. It’s almost beautiful if you ignore the fact that each flash of light brings death closer to your friends, each explosion marking their eventual demise. Still, in those fleeting moments of clarity as you drift, you cannot help but admire the brutal elegance of such a display.
Gradually, the image fades as your oxygen supply runs low and you begin to lapse into unconsciousness, your body slowly tumbling amid a debris cloud that used to be your pride and joy, your very own starship. Now it is little more than slag and fragments, spinning lazily in the cold darkness of space.
Your last thoughts flicker briefly through your mind; maybe you’ll be picked up by a friendly face, revived and able to continue your quest for wealth and glory, maybe you’ll go on to live a long and prosperous life. Perhaps more likely, you’ll simply freeze, becoming a legend and stark reminder to all pilots that death is never far away in the vast reaches of space.
Or maybe you’re already a legend and this is simply the final act…
Wing Commander, Privateer, Freelancer. Three iconic names in the PC gaming world, each evoking different feelings of wonder and nostalgia with memories of battling Kilrathi, pirating merchants or simply trading as a freelance pilot.
The gaming world has seen many space based games over the last decade or so but none have managed to capture the feeling of freedom or the thrill of combat quite so well as those early forays into space ‘simulations’.
Fortunately, that’s all about to change. Chris Roberts, the man behind 3 of the most revered space series in gaming, is making a return to the scene of the crime with his new crowd funded project, Star Citizen and it’s single player campaign companion, Squadron 42.
At it’s core, Star Citizen is a space sim for the Freelancer generation, vast in scope and minute in detail. It aims to be the definitive space sim, encompassing a persistent online universe complete with human and alien races, manufacturing and trade, piracy, space and ground combat (including boarding actions) all richly enhanced with social and lore content.
Featuring a multitude of single seat and crewed vessels, ranging from the small but lightening quick M50 Interceptor to the devastatingly powerful Idris Corvette, the range of possibilities for combat and player interaction is vast. The ability to hire NPC crew or create your own via a character slots means you’ll always have crew available.
TOG and Star Citizen
Members of TOG have been following the funding and development of the game since it was first announced a little over a year ago and the newly formed Division, headed up by Wenceslaus, now boasts over 100 backers.
With such a diverse game universe, TOG will have a presence in all spheres, from trade and manufacturing to exploration and role play to law enforcement and ‘legitimate’ piracy, ensuring a place for all playstyles.
As always, all TOG members are invited to come and find out what the fuss is about, the Division forum is the place for all things Star Citizen and many members hold Original or Veteran backer status to help get your new ship equipped with LTI (see below for more detail).
To date, Star Citizen has secured more than US$24m in funding, making it the first AAA game to be truly crowdfunded.
Of that total, TOG members have contributed a combined amount in excess of US$45,000, a feat which prompted Chris Roberts himself, along with Sandi Gardiner, to issue a personal message of thanks and support to the TOG community for their continued participation.
Backers, Pledges, what is all this?
Star Citizen is not a free-to-play game but is instead following the Guild Wars model of an initial purchase allowing a lifetime of play. In order to secure funding for development, Roberts and his team initially solicited crowdfunding via their own website which then branched out to include a Kickstarter campaign. Unlike many other Kickstarter projects, Roberts decided to keep the funding options open via the new website launched soon after.
Anyone can now back the game directly at a variety of levels for pre-made packs which include a ship, the base game, alpha and/or beta access and some start up game currency (some packs contain a few additional extras). From here, you can add additional ships or packs to your account. Once you’ve picked your ships, download the Hangar module and interact with them directly!
Original and Veteran backers are able to secure Lifetime Insurance (LTI) for anyone until November 26, 2013 so be sure to check our LTI pledge thread for new backers.
What is LTI?
Lifetime Insurance is a time limited offer for all Veteran and Original Backers of the Star Citizen project until November 26, 2013. Standard insurance will always be available in-game for all players.
Join the growing community of TOG Star Citizens here and get among the action! Remember - Citizenship must be earned!