I'll take a look when it comes out as well, though doubt I'll go for it.
Didn't like the fact I had to search round a bit for system requirements, even then didn't see the limit of players for the web.
I think this is the one where they wanted a large amount of players to be on a server and be able to link worlds.
Sort of the way NWN wanted to go with portals between persistant worlds.
NWN fell out of it because they couldn't secure cheating and left it to the communitity to manage.
This looks like its a SP game but you can play co-op, though I'm not sure if it'd supply enough action for a small group playing co-op.
Anyone know if it has a persistant world state where you can trade with people. Setup a business online to trade with others etc? Its either this game or another that was trying to head for that style of gameplay.
Found it
http://www.eve-online.com/
Thats the one I was interested in a year or so ago. If I'm going to get into this sort of thing I'd rather human interaction.
[edit] vid of the beta here
Actually, was crap vid, so took it out

not sure what its like, I'll check it out tonight