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Old 24th March 2008, 09:08 PM   #18 (permalink)
t0p5ecret




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As far as I understand one of the main reasons for DoW2 is the addition of Tyranids, mainly because the current engine won't cater for that many individual units. I would like to see better AI and squad movement in the next one, nothing worse than sending a front forward and seeing them all trip over one another, Leman Russ getting stuck etc. I'd like to think that perhaps we might see some Warhound and Revenant class titans and maybe some more of the super heavy class tanks. An engine that can push more poly's and shaders would be great for some real burnt imperial city battles.
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