Internode have a heap of screenies and video's on their mirror
- and I've got to say, it doesn't do it for me. While I can appreciate that spartan visuals allow for much larger playing worlds, and simplistic movements allow for greater precision... it looks like there are compromises on every level, and seems that a few of the "features" either serve no purpose, or just don't work.
Fully demolishable buildings mean next to nothing if they serve no purpose, can't be entered, and create no obstacles as a result - it appears to be a gimmick.
Anyway - I'm all for smaller teams trying to make something for themselves, but there's a reason the big-league players struggle to get it right. Oh - I dare you to watch the flight training video... listen to one of the developers "selling" the game!
It really is quite funny!