25th February 2010, 01:07 PM
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#9 (permalink)
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Retired Captain
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 | Deadly
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Posts: 1,805
Join Date: |
Mar 2007 |
Location: |
Melbourne, Australia |
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*Improved speed of weapon and gear swapping by approximately 500 milliseconds.
*Added a “solid tone” sound effect near the end of a charge’s beeping detonation timer so that players know when the charge can no longer be defused and that they should vacate the area.
* Respec Point requirements in Barracks have been changed from 3K, 5K, 10K, 17K, 26K, and 26K-Repeat to 1K, 2K, 3K, and 3K-Repeat.
* Players no longer lose XP if a teammate is killed by an objective explosion caused by a charge they planted.
* Reduced accuracy bonus for using iron sights and reflex sights so that players can no longer snipe with weapons that aren’t intended to do so.
Brilliant, devs obviously read my mind as these were my biggest issues with the game
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