Thread: Steam Lunar Flight
View Single Post
Old 20th May 2012, 02:29 PM   #16 (permalink)
DangerMouse
Deadly - Post: 1613
 DangerMouse's Avatar

Amused
Default

LOL! I'm just pulling your leg Shovor, it just that the Unity engine is already written for you and you "script" your game in C#

Least you didn't use JavaScript (shrudder)!

@MadMax - I'm the same I don't find Unity intuitive either plus I actually like to get my hands more dirty and code from the ground up (well nearly I don't like doing native DirectX or OpenGL stuff)...

Hows the sale going for you?
DangerMouse is offline   Reply With Quote