Thread: Steam Lunar Flight
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Old 20th May 2012, 02:29 PM   #16 (permalink)
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LOL! I'm just pulling your leg Shovor, it just that the Unity engine is already written for you and you "script" your game in C#

Least you didn't use JavaScript (shrudder)!

@MadMax - I'm the same I don't find Unity intuitive either plus I actually like to get my hands more dirty and code from the ground up (well nearly I don't like doing native DirectX or OpenGL stuff)...

Hows the sale going for you?
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