Release Date: October 9, 2012.
This is a true re-imagining
of the cult classic turn based tactical strategy game of old (UFO Enemy Unknown), and it's being developed by Firaxis of Civilisation fame. It's actually the first game they're doing without Sid Meier's name in the title which I found oddly facinating in it's own right.
Geomap & Tactical View Screenshots (Click for larger view)
Gameplay, Development Diary Videos & Features Below
Dev Diary #1
- Game Overview
Game Informaer article: A look at the combat...
Advanced Tactics: Exploring XCOM's Combat, Part 1 - Features - www.GameInformer.com
Dev Diary #2
- Base Building
Some older vids are below, not as insightful as the previous ones but still interesting.
Taking the Lead (chat with lead designer)
The Art of XCOM (chat with art director)
Game Informer Preview:
XCOM: Enemy Unknown Exceeds Our Lofty Expectations - XCOM: Enemy Unknown - PC - www.GameInformer.com
Pre-Order Bonus - The Elite Soldier Pack (details from 2K Games)
Classic X-COM Soldier: Players will instantly receive a new recruit in their barracks inspired by the original X-COM: UFO Defense. The iconic soldier with the blonde, flattop hairstyle will return in his full glory, modernized with the rest of the XCOM universe.
Soldier Deco packs: Players can customize their soldier with several aesthetic upgrades to armor suits, including the new Hyperion and Reaper soldier armor kits.
Complete color customization: A variety of colors and tints for all armor sets in the game allow players complete control to customize their squad’s look.
PC fans will also be able to get their hands on the Special Edition ($59.99USD) version of the game, which includes:
- The PC version of the game
- An art book
- Fold-out poster of the XCOM HQ
- Insignia Patch
- Digital assets such as: Desktop wallpaper, soundtrack, and more.