I was excited for this game when it was first announced, but seeing it's going to be F2P with an item store - I don't think I'll ever bother playing.
The idea of paying for access to items/equipment in a competitive multi-player game just seems wrong to me. Also, stats have shown that for the most part, it's like 3% of players who make up 98% of the revenue from these games (info I've been told first hand from aussie facebook game devs who use identical revenue models in their games) - which is akin to the stats most poker/slot machines produce - preying on that few % of people who can't control themselves. It just seems wrong.
Last edited by Drac; 4th July 2012 at 09:08 AM.