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Old 1st November 2012, 12:59 AM   #24 (permalink)
Destraex
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Quote:
Originally Posted by Mixa... View Post
I guess what I like about C:ME comes down to balance...Much like TF2 the weakest class (archer) can hold his own in melee against a Knight if he times his attacks well, blocks well and stays nimble. A Knight can add a distance weapon but loses his shield. Each advantage has a trade off. Is this historically accurate? NO. Is it fun to play? YES.

The balance makes it fun no matter what class you play...I can't talk from experience but my friend said WOTR seems to descend into all "heavy" classes due to them being OP.
lol. WOTR has a habit of making people very annoyed with any class they don't understand or are exposed to.
For instance I play heavy and it really annoys me that archers stand their ground instead of running and then whinge I can catch and kill them.

Armour in this period was simply put, amazing. It was largely arrow proof.

But WOTR is a very complex game and a lot of people give it a few rounds and
give up as they simply have not played enough to get into there chosen weapons groove.
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