9th November 2012, 06:10 AM
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#41 (permalink)
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 | Dangerous
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Posts: 812
Join Date: |
Dec 2011 |
Location: |
the world is my oyster |
Job: | oil & gas exec, writer |
Hobbies: | travel, skiing (water & snow), film |
| Today |
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Quote:
Originally Posted by Fox
Archer is incredibly frustrating. The way players dance around make a kill completely luck.
absolutely true. archery doesn't seem to have the accuracy or "feel" necesssay to make it much fun atm.
And I'm never blocking ever again. It's far too random. I'll dodge till my heart's content but no more blocking.
blocking a swing is the single greatest instrument to victory over an opponent. almost no one uses the feint reliably anyway. i recommend creating some games and practising against bots until the parry/block mechanic becomes second nature. and remember, a kick can get through a shield block, but not a weapon parry.
I played team objective for a few hours. Some interesting objectives. Cart of corpses - really? That's how they treat their dearly departed?
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Monty Python Bring out Your Dead - YouTube
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