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Old 8th January 2013, 01:12 PM   #15 (permalink)
OranjeJus
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Wouldn't that actually make teleport pipes either a) useless-ish, or b) more intensive on resources?

a) for when you don't place a tether, then when you're not around to load the 'recieving' end chunk (in the example you're telepiping off a quarry which does already stay loaded) then your stuff goes where exactly?

or b) you now have to not only have your source remain loaded to work, but your destination too.


Yes, I am discounting short range uses for pipes here, (which will be used,) but I'm sure some of the most tempting uses for them will be long-range teleportation instead.


- OJ
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