Yeah, I can definitely understand why the server has trouble taking my connection to begin with. It's a lot of stuff to load in my base, and then I crash out of it, and everything has to be unloaded again, for all of 10 seconds until I try to log on again. You can almost hear the server cry.
It feels like if the server allowed the client more time to synchronize you would have a lot less disconnects like this, giving the server an easier time as you wouldn't have to reconnect several times either. It's probably some hardcoded value somewhere that is too restrictive for a high ping connection though, nothing we can do anything about.
EVE Online characters:
Daedalus II ex-CEO TOGOA, Daedalus III slave of Daedalus II
Little Molok Asura Engineer
"Trying is the first step towards failiure" - Homer Simpson