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Old 24th January 2013, 09:00 PM   #27 (permalink)
BlackD
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In relation to my post below about writing ASCII games in OpenGL, a few months ago I posted up my BlitzMax textfunctions.bmx include file up a while ago on the Blitz forums - so if anyone uses the language and wants to give it a go.. knock yourself out.

Color ASCII routines

+BlackD
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