Old 16th March 2011, 11:47 PM   #1 (permalink)
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Battlefield 3 Fault Line Episode 2: Good Effect on Target - EA
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Old 16th March 2011, 11:53 PM   #2 (permalink)
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Nice. I was looking foward to this.

Does nyone else get a Mirrors Edge feel from this vid?
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Old 17th March 2011, 07:47 AM   #3 (permalink)
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Originally Posted by Resolve View Post
Does nyone else get a Mirrors Edge feel from this vid?
Yes mate, especially when they burst out of the door onto the rooftop....and I suppose some of the roof "furniture".

I have to say though......as much as I am still looking forward to BF3....I left this video feeling a little underwhelmed. (By the trailer rather than the game I guess)
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Old 17th March 2011, 08:55 AM   #4 (permalink)
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Thanks for that Leevers. Under 2 weeks until the next one.
Apparently when the screen kinda went fuzzy/blurry as the sniper is shooting, is the cover mechanic and will possibly be carried over to the multi player. Imho I think that will stop the run and gun tactics to a certain degree.
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Old 17th March 2011, 11:05 AM   #5 (permalink)
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first video was far better but that is hotel JELLY is BAD
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Old 17th March 2011, 11:35 AM   #6 (permalink)
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first video was far better but that is hotel JELLY is BAD
Thanks BN. I totally agree....I thought I was the only one and I was going mad . But even the buildings surrounding the hotel roughly match the Hotel flag in Jalalalalalalabad (I just reinstalled BF2 just to have a look).
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Old 17th March 2011, 12:41 PM   #7 (permalink)
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i am almost sure it is but never saw any jihad jeeps to be sure : )
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Old 17th March 2011, 06:32 PM   #8 (permalink)
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Nice vid!
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Old 17th March 2011, 08:09 PM   #9 (permalink)
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Love the vid. I'd love to see fire nearby causing the sort of effect on virtual soldiers in MP. I hope that stays. Also some sort of post processing similar to the way ARMA2 does (though you can disable it) that turning quickly causes motion blur.

I'd love BF3 to be a focused squad based tactical shooter with a few dashes of realism. Suppressive fire actually acting like suppressive fire and not just sound effects while you line up a perfect shot under no real pressure. The LAW (?) deafening the squad was quite cool too.
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Old 17th March 2011, 09:18 PM   #10 (permalink)
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Project Reality, a mod for BF2 introduced very effective suppressing fire effects - check it:



It can easily be implemented, but weather it will, will likely come down to an executive decision. Will it appeal to the mass market or make it too hard? Remember how dumbed down and simplified helo's were in BF2? Not the dev's choice there I'd bet.

Either way, I loved the vid I got wood when the squad mate rolled the LAW along the ground - and yep, the impact was most awesome
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