Old 10th July 2012, 06:13 AM   #1 (permalink)
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Default DayZ Update 1.7.2 is out - go get it!

Bear-traps are here!

Here it is:
Build 1.7.2 Rolling Update

Direct link to Torrent file: http://cdn.armafiles.info/latest.torrent
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Old 10th July 2012, 06:38 AM   #2 (permalink)
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Nice one, look forward to giving the new patch a bash tomorrow
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Old 10th July 2012, 09:57 AM   #3 (permalink)
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The new year is here Red!!

Quote:
Changelog:
* [FIXED] Infected hear perfectly through objects (noise reduced by 50% through an object)
* [FIXED] Animal bodies despawn way too fast (now despawn automatically after 2 minutes)
* [FIXED] Corrupted update data causes people to spawn in debug forest (now will not save corrupted position data)
* [FIXED] States where animal might stop walking around (now should walk around more)
* [FIXED] Animal AI routines consuming large amounts of FPS (now in line with Infected AI routines, reduced FPS usage)
* [NEW] Player Syncing system replaced (increased performance and ammo quantity tracking)
* [FIXED] Error reports are almost invisible (has now been fixed)
* [FIXED] Daylight calculations causing slight FPS issue
* [NEW] Visibility now smoothly alters based on sun, moon, cloud, rain, and fog state
* [NEW] Aubility now dampened in rain and increased by fog
* [FIXED] Object cleanup causing significant (huge) performance issue on servers (reduced by up to 50%, means more players + zombies possible)
* [FIXED] Use of "allMissionObjects" causing performance issue on clients (new engine command "entities" used to improve FPS on clients)
* [FIXED] Too easy to break legs due to infected (reduced probability of leg damage, reduced amount of leg damage)
* [FIXED] Inspection of dead bodies does not work (fix only applies with ArmA2 Beta 94033 and above)
* [NEW] Exponent driven probability introduced into visibility calculation
* [FIXED] Hatchet/Crowbar requires reloading ( https://dev-heaven.net/issues/34903 )
* [FIXED] Unlimited Wire fence/Sandbag/Tank Trap Bug ( https://dev-heaven.net/issues/34283 )
* [FIXED] Duplication Exploit on object pickup ( https://dev-heaven.net/issues/34031 )
* [FIXED] Not full magazines disappear when you reconnect ( https://dev-heaven.net/issues/33998 )
* [FIXED] Dead bodies still have the heart beat for low humanity ( https://dev-heaven.net/issues/35050 )
* [NEW] Set Bear Traps that break player and infected legs, kills animals, when activated
* [NEW] Authentication process streamlined with new ArmA2 Beta commands (publicVariableServer and publicVariableClient)
* [NEW] Authentication for duplicate IDs supportive of the new beta patch (ArmAX users)
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Old 10th July 2012, 10:57 AM   #4 (permalink)
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After such a long wait I was expecting more

Obviously happy with bear traps and the audio changes but the rest seem really minor.

Nice to see ammo issues addresed but there are soo many bigger issues I'd like addressed

At razzed (sp) he was talking abut a system he tested in 1.7.2 (but scraped) where the zombie agro info would sync to hive when you log off -so that when you reconnect to same or even different server - you'd bring your agro with you. Obvious issue was people were generating trains to steam roll people but still a good try/attempt at fixing a huge issue.
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Old 10th July 2012, 11:35 AM   #5 (permalink)
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Seems people with gillie suits when they logged off at version 1.7.1.5 may have a case of invisibility when they update to 1.7.2. Furthermore, those with L85 variants may log in to find themselves without a primary.

Happy to playtest alpha software, but when I'm reading about a bug from an update that will effect me in game, I don't feel bad for not logging in just yet There's only so many times the bug can be usefully replicated for testing purposes, I think that count's been hit.
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Old 10th July 2012, 11:42 AM   #6 (permalink)
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Bye bye L85
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Old 10th July 2012, 11:43 AM   #7 (permalink)
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Quote:
Originally Posted by Noises View Post
have a case of invisibility
Going to test this one out at lunch!
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Old 10th July 2012, 12:28 PM   #8 (permalink)
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can somebody link to the 1.7.2 torrent please?
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Old 10th July 2012, 12:53 PM   #9 (permalink)
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Quote:
Originally Posted by Noises View Post
Seems people with gillie suits when they logged off at version 1.7.1.5 may have a case of invisibility when they update to 1.7.2.
This could be fun.
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Old 10th July 2012, 12:55 PM   #10 (permalink)
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Quote:
Originally Posted by red_one View Post
can somebody link to the 1.7.2 torrent please?
cdn.armafiles.info/latest.torrent
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