Disappointed? Frustrated? Feeling like a moron? Interestingly, these are the kinds of emotions the developer has stated in reviews he's set out to try to create. He wants people frustrated. He wants people to be angry. Wait until you get to the massive betrayal of trust which costs you everything you've spent hours working for part, that part is GOLD! Me? I'm still hating how my in-game adventure ends most times without so much as a chance to shoot back, and I'm doing pretty well at the game otherwise.
But you wanted to know why people play it. That was your question. Why do I play this buggy piece of shit? Because it's so damn challenging. There's so much more to it than track with the mouse, click with the button, kill a dude, win the game. If that was all I wanted, there are tens of thousands of other games which would give me that experience. Day Z is the hot chick who won't talk to me. Day Z is the promotion I'm up against thirty other people to get. Day Z is cut throat, all in, tough as nails gaming. It's not meant to be easy. And I think, like so many other people, I've found that's actually what I want in a game. I want to be pushed, so when I do well, I know, it's all me. Or, if you're a TOGger, all me and my mates working together.
But be warned, grouping up with a big bunch of TOG members before you get to the point where you can find a gun, feed yourself, stay hydrated and not be zombie food for an hour or two at a time is like changing the settings to EASY. Nothing wrong with that, but to me, it takes away some of what attracts me to this game night after night.
Last edited by Noises; 28th July 2012 at 04:43 PM.
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