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Old 21st May 2013, 11:06 AM   #31 (permalink)
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Thanks JK!
i dont have lazor docking cam or quantum struts, so i'll grab them as well

NAM
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Old 23rd May 2013, 10:06 AM   #32 (permalink)
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KSP 0.20 released!



seats ... flags ... oh my

Quote:
Patchnotes:

7 new Parts and 2 IVA Spaces
Cupola with IVA
Small Lander with IVA
2 new Probe cores
New large docking clamp
New Medium wheel
Attachable command seats for kerbals


Customizable Flags for your space program

Kerbals on Eva can plant flags with editable plaques
23 Stock flags to choose from.
Flags are Moddable, Make your own flag!


Editor Improvements

Added Flag interface to editor
The Editor no longer requires you to start with a command pod when building a ship.
The Editor now allows deleting or replacing the first part of your ship.


Optimizations and New Features

Vessel Filtering for the tracking station
Added Kerbal Knowledge base for vessel and planetary information
Upgraded scene loader and refresh logic
Added Game Database and repogrammed part loaders.
Mods and stock parts can now have their own folders for organization
New Loading Screens
Optimization of Memory Usage (Approximately 30% average reduction in usage)
Upgraded debug menu allows parts and cfg files to be reloaded while the game
Bug Fixes!
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Old 23rd May 2013, 01:43 PM   #33 (permalink)
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Yay! Fun times ahead (and, no doubt, more expendable Kerbals).
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Old 23rd May 2013, 05:11 PM   #34 (permalink)
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heh - I had over 20 'flights' going on 0.19.1

Wiped them ... starting again. So far, started a station
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Old 25th May 2013, 02:22 AM   #35 (permalink)
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Are the lazors working for you? since the update, they just blow up on the launch pad.
Also, a few things have been messed up... as in the attachment nodes (green things) seem to be out of proportion with the model so things either don't align or in some cases, don't attach at all.

I guess we'll have to wait for dome update to the mods to filter through...

NAM
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Old 25th May 2013, 02:45 AM   #36 (permalink)
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Editable flags you say......



256X160 png image is all you need, then chuck it in gamedata/squad/flags
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Old 25th May 2013, 11:01 AM   #37 (permalink)
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Gots to update the mods. Romfarer has already released an update for Lazors and there is an update for Mechjeb too.
Nice work on the flag!

EDIT: Damn, can't find MechJeb 2.0.8 link any wheres.
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Old 25th May 2013, 12:59 PM   #38 (permalink)
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Quote:
Originally Posted by astrospud View Post
EDIT: Damn, can't find MechJeb 2.0.8 link any wheres.

Download link in first post of forum thread.

[Plugin] [PART, 0.20] Anatid Robotics / MuMech - MechJeb - Autopilot - v2.0.8
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Old 25th May 2013, 04:10 PM   #39 (permalink)
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Thanks Speedy . I was searching exclusively for Mechjeb, didn't think to put in MuMech.
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Old 25th May 2013, 07:05 PM   #40 (permalink)
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Yes, Thanks for that link!

As it turns out, i had been using an old version of it. I read tutorials that kept referring to options i couldn't find!
So, Docking is much easier now.... though i haven't successfully docked yet. My first attempt with the new mechjeb went well for a start. It got every thing lined up, slowly slowly using the RCS. then when everything was lined up, and about 50m apart it turned on the main engine and rammed the other part of the station!

I'm also getting an annoying error.... could be a kind of cracken... after launch, and without any time compression i get launch pad supports falling from the sky. The supports are in the same config as at launch. If they hit any of the tanks they blow up. I've lost a fair bit of fuel and the occasional Kerbal from it.

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