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Old 9th February 2013, 11:32 AM   #21 (permalink)
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yes it's been fixed the in game recipie with iradiant glass now works
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Old 9th February 2013, 12:25 PM   #22 (permalink)
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Last night i updated the Advanced Solar Panels config on the server to match the client config. That should have the recipes back working.

If there are any recipe problems remaining, give me a yell and ill take a look at it.
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Old 9th February 2013, 01:00 PM   #23 (permalink)
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That explains it, thanks.
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Old 10th February 2013, 07:56 PM   #24 (permalink)
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Although this isn't a recipe i wasn't sure where i should mention this.
Turtles don't work, is there something that was turned off so these wouldn't run as it works fine in smp ?
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Old 10th February 2013, 08:11 PM   #25 (permalink)
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ComputerCraft is faulty. Every time a player tries to open the API, the server gives an error. Therefore, turtles can't be programmed.

So the turtle wars will have to wait.

Sorontar
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Old 11th February 2013, 01:49 AM   #26 (permalink)
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Someone mentioned a problem with turtles the other day. Interestingly, my turtle seems to work just fine.
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Old 11th February 2013, 03:36 AM   #27 (permalink)
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I have noticed that computers (and I assume turtles) that are already placed won't have any problems, it's just when you destroy one and put it down again that they stop working.
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Old 11th February 2013, 03:48 AM   #28 (permalink)
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That's odd. I pick up and put down my turtle all the time, I never have any problem. Have you named your computers so they are persistent?
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Old 11th February 2013, 06:37 AM   #29 (permalink)
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How do you do that?
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Old 11th February 2013, 06:42 AM   #30 (permalink)
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type 'label set <name>'. They become persistant, and will keep their fuel level and custom programs even if picked up and put back down. If you can't get in to the interface now, you won't be able to do it.
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