Originally Posted by Cheith
Yeah, was thinking that, just didn't want moar pipes running around. A combustion engine (if fully automated) has an output power pipe, input water pipe, input fuel pipe and a redstone control. Now I need a structure pipe! Oy vey! Plus I run three together to connect to the magma generator, which connects to the thermal generator. The room is a mess!
I see what you're saying. But if you're using pipes for all those inputs then you have plenty of spaces for gates already =)
You can place aqueous accumulators touching the engines thus negating the need for water pipes, and they're pretty cheap to make so it's not exactly a drama to have 1 per engine (also means its water is dedicated to the engine and is almost guaranteed to mean you never have a cooling issue. Bear in mind this requires a test, as I have been using steam engines predominately (and steam boilers) and have not been using combustion engines for some time. The only danger would be if your engine was on the border of a chunk and the AA was in the neighboring one and you were just the right distance away... but you can turn on chunk borders on the minimap can't you? Then you can know where to place it so that can't happen.
I plan on setting mine up like this (excludes the fuel lines, and I may well end up with more than 3 engines. Probably will use 6 as I think the crucible can take up to 32 MJ/t) and I probably won't be using gates as it shouldn't need a safety shutdown. I'll just have a manual switch to turn the power on and off when I need the EU:
[AA] : Aqueous Accumulator
[CE] : Combustion Engine
= : Redstone Energy Conduit
[RE] : Redstone Energy Cell
[MC] : Magma Crucible
[TG] : Thermal Generator
Like I said tho, I need to double check that the AA's will water the CE's in this pattern.