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Old 26th February 2013, 07:59 PM   #1 (permalink)
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Default A suggestion for hard to aquire items

Two items that are extremely difficult to come by big cat claws and zombie brains, I deduce this somehow ties in with the mo creatues mod and it's effect on spawn percentages that the modmins had to adjust when mo creatues first went live due to the ridiculous amount of entities that were created.

As more people get horses they need whips to get them to stay, this requires 3 big cat claws, unfortunately finding big cats is a lucky dip, I've flown round the map multiple times for (minecraft) days on end and not seen a single passive mob at times.

Also zombie brains which are required in thaumcraft are even rarer, I know of one person that has one, and as more people throw on their robes and wizard hats the demand will rise.

I propose a solution that makes if or when the server gets updated inconsequential.

Throw in a few "Trade-o-mats" in spawn next to some personal safes.
Set some prices (a stack of diamonds for one big cat claw for example) (a stack of lapis for a zombie brain)
And admin spawn the big cat claws and zombie brains and fill up the safes, the trade-o-mats will do the rest.

Personally I don't care how expensive they are, but I would prefer to be able to grid out a resource and trade it, rather then fly around the map for days on the off chance the RNG will roll in my favour, a fun game that does not make.
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Old 26th February 2013, 09:18 PM   #2 (permalink)
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+1
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Old 26th February 2013, 09:20 PM   #3 (permalink)
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I have 3 zombie brains. First 3 players to give me a yell get one for free.

As for big cats i'll keep my eyes out for players.

Sharing is a great thing about TOG.
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Old 26th February 2013, 09:22 PM   #4 (permalink)
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And for players 4, 5, 6 to 108508 etc?
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Old 26th February 2013, 09:25 PM   #5 (permalink)
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Quote:
Originally Posted by Penthrox View Post
And for players 4, 5, 6 to 108508 etc?
Well i can only share what i have. Sorry i mentioned it.
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Old 26th February 2013, 10:23 PM   #6 (permalink)
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Quote:
Originally Posted by HenriDeacon View Post
Well i can only share what i have. Sorry i mentioned it.
Wasn't having a shot, perhaps if we look at the above suggestion it gives everyone a shot, instead of those active on the forums.
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Old 26th February 2013, 11:24 PM   #7 (permalink)
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Zombie brains come from Angry Zombies and are Thaumcraft I believe.


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Old 26th February 2013, 11:32 PM   #8 (permalink)
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Quote:
Originally Posted by Penthrox View Post
108508 etc?
Thats a bit tricky, the server is limited to 25,

also Henri I am more than happy to have one!
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Old 27th February 2013, 02:48 AM   #9 (permalink)
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I have a zombie brain, but it is all mine.. ..until i find one better suited for life!
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Old 27th February 2013, 08:39 AM   #10 (permalink)
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hmm, now the issue I have is that to bestow the following knowledge on people requires, you all to be responsible, and the tricky part is that thus far it appears there are some whom are not.

Brainy Zombies are a result of Flux, they do not naturally occur, the problem being to have them spawn you need to release a very specific type of flux, however you only have a chance of a zombie as 1/3 of the time there is always a chance of a wisp.

so, before you release flux you HAVE to make sure you do not do it at spawn or where other people have setups, I can add a room to TOGWarts.

To spawn a brany zombie you need to release cognito into the atmosphere, doing so SHOULD result in a chance (not a huge chance but a chance) to have a Zombie.

as for Big Cat Claws, I have one on me the cats spawn on planes so they are not impossible to find, frankly it's like diamonds you have to do the work to get them

Set up a tradomatic and we can let supply and demand play out.
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