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Old 16th March 2013, 01:14 PM   #1 (permalink)
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A few of us were getting world tick errors and crashing this morning due to world tick errors.

My console errors were from mo'creatures and the custom spawner mod.

Aveege eventually was able to log in after many many tries and I was unable too until Cnafe went into my base and drowned my mo'creature pets. This corrected the error.

So if anyone is getting this error get some one to check where you are logging into and have any mo'creature wild or otherwise removed.


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Old 16th March 2013, 01:17 PM   #2 (permalink)
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Thankfully i dont have any mo'creature pets but i think the wild spawns were causing my world tick error. My error started at night ingame and i was able to log in after a couple attempts during the daytime. So guess whatever it was caught fire and died.

On same but seperate note i keep seeing some mob as a litter box lol. I tried to get it to kill me but a creeper came along and stole its thunder so i wasnt able to see which mob it was. Oh and a horse killed me while it was invisible.
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Old 16th March 2013, 01:56 PM   #3 (permalink)
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Try moving guiapi mod to the "coremods" folder, and the custom mob spawner and mo creatures to "mods".... See if that helps...

I was having crashes and things trying to join a home server, until I moved those 3 mods (Beginner's Guide to the TOG FTB/MindCrack Server)
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Old 16th March 2013, 01:58 PM   #4 (permalink)
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Obsi that is how I've had the files since i first started playing on the server. The error was an actual mo' creatures error.


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Old 16th March 2013, 01:59 PM   #5 (permalink)
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Nothing has changed in that respect in the server. Strange.

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Old 16th March 2013, 02:11 PM   #6 (permalink)
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I was getting the tick error in a mo creatures entity on my home server (usually a "throwable rock" which I didn't even know existed)
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Old 16th March 2013, 02:15 PM   #7 (permalink)
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Interestingly enough I had never seen these errors, and just got one, and I have moved the mods to the coremods and mods folders respectively. I am moving GUI API, Mo creatures and custom spawner back to instmods to see if that helps.
PS: the error was caused by a crocodile spawning in my case.
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Old 16th March 2013, 02:42 PM   #8 (permalink)
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Ok, my horses all turned into turkeys.... so I've moved my mods back into the "instmods" folder and they are all back to being horses again....

So that was obviously the problem. But if they are in the "instmods" folder, it won't load when I connect to a home server, which is weird.... but given it was too laggy for my home server anyway, I guess I won't be able to run it anyway.
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Old 16th March 2013, 03:03 PM   #9 (permalink)
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my flying horse thingiy has also turned into a turkey and my console is being spammed with mo' creature errors when ever i access a gui( like a chest or machine) something about crocadiles.

Real weird.

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Last edited by Gedarn; 16th March 2013 at 03:23 PM. Reason: added screenie
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Old 16th March 2013, 03:37 PM   #10 (permalink)
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lol!
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