Old 20th June 2009, 11:23 PM   #11 (permalink)
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Looks like we're good to go Speedy!
I'll give this a run later today.


===

America's Army 3 Update Released
June 19, 2009, 4:02 pm - Valve - Product Update
Updates to America's Army 3 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

America's Army 3
Removed apparent lag caused by other players entering or leaving a server
Improved start of round spawn issues
Resolved problem with training results not saving
Improved communication with Authentication server
Eliminated freezing up when moving from one training mission to another
Cleared up hesitation during training missions
Significantly reduce number of authentication transactions between player and Authentication server
Solved achievements save and display problems
Improved Login communication with Authentication server
Improved player statistics tracking for better accuracy
Improved overall performance


SOURCE: Steam News 19-June-09 | America's Army 3 Update Released




edit: after the patch I jumped into the game and my training achievements were recorded without me having to re-do them

edit2: looks like there are still dramas with the training, if the game told you what was required for each step to pass that would stop a huge number of training steps being repeatedly played during issues like the current master servers one. It makes no sense to me why they didn't include this info in all training missions.


Last edited by Ned; 21st June 2009 at 05:11 PM.
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Old 21st June 2009, 05:18 PM   #12 (permalink)
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STOP TRAINING... AT LEAST FOR NOW.

Thanks again to TOG DextrousWeevil for this info!


Quote:
Part of the difficulties we've all been seeing stems from the large number of training missions being run with everyone trying to save their results. This is putting a sizable strain on the Authentication servers. We have a plan to temporarily improve this situation.

Within the next couple of hours we'll be updating everyone's statistics to indicate all training levels have been passed. This will allow you to enter a server and enjoy the full range of Soldier weaponry and abilities.

However, for this to have the greatest effect, we need your help...

Please do not engage in any training missions. Doing so will defeat the purpose of what we are trying to accomplish in the short term, which is to get everyone playing. If this initiative is successful, you'll be able to enjoy multiplayer gaming while we can work at long term solutions.

Once again, please, DO NOT engage in any training missions, but feel free to join a multiplayer server.

Also, please note that if you are kicked from a server, it’s probably due to the server being full. With so many players trying to join at the same time, the number of players in a server may not be accurate. Just try joining another server.
SOURCE: America's Army: Special Forces - View topic - Training Missions & Mutilplayer

Last edited by Ned; 21st June 2009 at 05:32 PM.
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Old 25th June 2009, 10:29 AM   #13 (permalink)
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Well, let's see if this update sorts the Training issues!


===

America's Army 3 Update Released
June 24, 2009, 2:15 pm - Valve - Product Update
Updates to America's Army 3 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

America's Army 3
• Removes Password from AA3Launch.log
• Fix for MBS not working after server changes to a new map
• Fixes TeamReady in Mission Preplanning
• Updated authentication SDK to improve reliability and performance
• Fix for freezing on training mission load
• Improved performance on loading maps/training missions
• Fixed several small memory leaks
• Fixed performance issue with server that caused it to load UI elements into the server (where they aren't needed) and thus use up additional CPU and memory.
• Modified training authentication so it is more efficient
• Modified AMD negative delta time exception handling so it no longer stops the server or client, but just logs the event
• Fixed Admin add Player Admin
• Fixed Admin kicking of players. Now works properly with Soldier name and has optional kick by player ID
• Add new AdminListPlayers to get list of players and their player ID's
• Removes most of the server log spam, especially that tied to missions and mission setup and ROE
• Fixes several issues related to ROE firing off when player is bleeding, asphyxiating, or falling after being wounded by ROE
• You can now strafe on ladders so you don't get stuck in Pipeline or Obstacle Course. Strafe too far and you fall off, just like AA 2.x
• Modified program startup to clear out any old ATS temporary files
• Improved scoring messaging support for training missions
• Fixes several scoring issues
• Optimizes more of the authentication code and adds better exception handling in it
• Adjusts STS (stats) integration to better detect invalid objects to avoid crashes
• Fixes issues with single player stats not correctly initializing all of the time
• Adds feedback to UI when player purchases training until purchase is complete (says "Purchasing")
• Modifies MBS to track how many players are playing vs. how many players are on the server (player + Spectators) and now MBS browser only shows the number of players (so the count won't exceed max players)
• Turns HUD off whenever menu is activated (still an issue with battle planner activation the first time, however)
• Adjusts the close menu logic to always close properly so double menus should no longer happen


SOURCE: Steam News 24-June-09 | America's Army 3 Update Released
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Old 25th June 2009, 10:57 AM   #14 (permalink)
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I can't login anymore

Keeps blocking me at authentication.
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Old 26th June 2009, 08:34 AM   #15 (permalink)
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Me thinks I'll wait a few more weeks until they sort the mess out...
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Old 26th June 2009, 09:39 PM   #16 (permalink)
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Hey fellas/ladies

Im a COMBAT ARMS die hard and was wondering what AA is like in camparison???

How does it play?

AA3 looks amazing. Is it a memory hog?

Any help would be great

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Old 28th June 2009, 07:19 PM   #17 (permalink)
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dunno, haven't been able to play yet. Between IRL and the game giving me the shits its a hair's breadth from being uninstalled.
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Old 5th July 2009, 12:20 AM   #18 (permalink)
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Quote:
Originally Posted by RUFFSACK View Post
Im a COMBAT ARMS die hard and was wondering what AA is like in camparison???
The only similar thing is you get to shoot people. These games are VERY different. Saying this though I've only played a small amount of both games. The best way to see if you like it is download it and give it a run... it's free just like CA
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Old 27th July 2009, 08:00 PM   #19 (permalink)
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AA3 is pretty neat tbh , yes there are hackers ingame but like most other FPS there are hackers. Pretty much can't do anything about hackers just hope VAC or PB catches em.

Best moment on AA3 is house clearing solo bleeding to death lol "one man army" ftw

Any 1 wants to add me im Command0

Last edited by kreralkosx; 3rd August 2009 at 11:36 PM.
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Old 16th August 2009, 01:20 PM   #20 (permalink)
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Ok just started to download it thru something called STEAM.

Is STEAM used by everyone? Says it does game chat as well???
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