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#3 (permalink) |
![]() ![]() ![]() ![]() Elite Join Date: Jul 2005
Location: BrisVegas
Posts: 3,375
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well detailed review mate. I am sure it will provide lots of detail to those SIM'ers amongst us
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#4 (permalink) |
![]() ![]() Elite Join Date: Jun 2005
Location: Brisbane, Australia
Posts: 3,064
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I've seen these around the place and never quite got the concept of how it works. I guess it is something like a 1/16th head turn equates to to a 1/4 turn on screen? Obviously you don't turn your head too far or you can't see the screen ... else you'd hurt your eyes always trying to peer back at the screen ...
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#9 (permalink) |
![]() ![]() Competent Join Date: Feb 2005
Location: Hornsby, Australia
Posts: 217
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Great review. ponders its use in other styles of games and reckons anything that gets us moving while we game has to be good for us. Now where's the treadmill attachment for WoW.
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#10 (permalink) |
![]() ![]() Elite Join Date: Oct 2004
Location: Canberra: The Asylum for the Cynically Insane.
Posts: 2,188
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WOW!! I've seen ads for the system and wondered what it's like. The video's were great. I wonder what it would be like using it for an MMORPG like WoW ...
... though, I may be finding out what it is like singing soprano if the missus found out. Might be one for after the tax cheque comes in. |
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