Old 2nd December 2009, 06:07 PM   #1 (permalink)
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Question 2010 Forza III Comp thoughts and sugestions.

Please use this thread to discuss any thoughts, ideas and formats you would like to see for the TOG International -2010 FORZA III competition.

You will find the driver registration thread here.

Keep in mind that this will be an International comp, so a time trails based comp is most likely he basis of the format.

This however does not stop the formation of regional live racing comps, etc.

We need some one to coordinate this comp, so If anyone would like to put their hand up to take charge, that would be greatly appreciated.

Any questions, please PM me.
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Old 2nd December 2009, 08:36 PM   #2 (permalink)
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I will be happy to help coordinate some Forza comps in the new year. I will be in Bris for 3.5 weeks very soon so no games for me over that time, but once i get home I will have a lot of time to get some stuff going if needed.
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Old 21st December 2009, 10:41 AM   #3 (permalink)
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Has anyone had a go at the time trail mode and can it be used for a comp?
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Old 21st December 2009, 01:22 PM   #4 (permalink)
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i don't think so. I think you can select a time trial for a specific track, but go on the global board......

Other suggestions are set up a private match (after agreeing terms) then run how ever many races (non collisions maybe) you pick your car at the start then stick with it the whole time, then the game will give you the points after each race and tally them progressively. If you tune, change, upgrade, the system resets like you've just joined.

you could also have a race a night and keep tally on the forum. that would enable tunes, changes etc.
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Old 9th January 2010, 09:25 PM   #5 (permalink)
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hey guys, just a thought:
we could use the time trial times for a comp... say we decide on a track we want to compete on for one night /week /month?. The racer closest to the top of the World Rankings at the end is the winner.
could be a good way of getting some TOG racers up the top in the standings of the leaderboards
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Old 9th January 2010, 10:58 PM   #6 (permalink)
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I like that idea as it does not require players to all meet at the same time. Anyone else have input on this?
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