Old 22nd February 2010, 08:45 PM   #1 (permalink)
Retired Captain
Retired Captain
Elite - Post: 4400
 Pure Mongrel's Avatar

Question First Person Shooters - How hard is it to get it right?

When you have played some well designed FPSers with intuitive controls you start to expect that every FPS should have a "minimum" standard of controls and features.

The new AVP is not a bad game (although I have only tackled the human campaign so far) but in this instance it has a feature missing that I believe should be in every shooter ... an aim function. I think you get it later for a specific weapon, but the fact that I can't look down the sights of the pistol and assault rifle is just wrong! It has so annoyed me that it distracts me from the atmosphere in the game. Instead of me freaking out over an alien swarm, I am just angry I can't aim my gun at them.

So as the majority of us are FPS veterans of varying degrees, we could come up with the "mandatory" features required for a FPS, no matter the setting or weaponry involved.

So I will get the ball rolling.

A FPS must have the following controls / functions:

An aim function
A reload function (Yes there are FPS's without this feature)
A prone function
A sprint function
A jump function
A lean to the right or left function
A cover function

What else?
Pure Mongrel is offline   Reply With Quote

Old 22nd February 2010, 10:27 PM   #2 (permalink)
Deadly - Post: 1687
 ozivillan's Avatar


the lean function is a must, and can not understand why todays FPS don't have it. the cover option seems to be the way things are going as it is a easier option for button mapping. i would think lean left and right requires a bit more work. and is the reason they are more likley to show up in PC FPS games. theres only so much a contoller can do
ozivillan is offline   Reply With Quote
Old 22nd February 2010, 11:07 PM   #3 (permalink)
Retired Captain
Retired Captain
Elite - Post: 4400
 Pure Mongrel's Avatar


I hate the cover systems that locks you in to cover.

Cover should be as simple as ducking down behind something, not pressing a button to activate cover and then another button press to unlock you so you can move again.

I think R6V2 has the best version of cover so far in a game.
Pure Mongrel is offline   Reply With Quote
Old 24th February 2010, 06:31 PM   #4 (permalink)
Deadly - Post: 1473
 click's Avatar


I think Uncharted 2 had the best cover function. Most of the time games that do have a cover system when playing seem to be more of a hinder-ans than a help.
Personally I am with PM on this one. Cover should be simple and not lock you in

PC - TOG|Click PS3-PSN - clickaus Guild Wars 2 - clickaus.9170
click is offline   Reply With Quote

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On

All times are GMT +11. The time now is 08:40 PM.

Powered by vBulletin®
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
Search Engine Friendly URLs by vBSEO 3.3.0