Alright, I don't have pictures just yet, and I might not take them, as uploading and deleting from file share on Reach seems to take FOREVER..... *mumbles* Anyway...
I added a extra cliff side to blue base on both sides of the canyon, well, the one cliff side was there already, but I just kinda made it so you can walk all the way around it, and instead of going through the caverns like on Hemorrhage they have been Blocked off. There is a teleport in between were the normal cave entrances would be if they weren't blocked off, that leads into a tunnel that leads you to the middle structure bottom floor. The place where the teleport drops you off is a very loose thread of a idea, meaning it might not make it into the final map, but for now, the amusing idea of how it works currently is the reason I made it. But for balancing issues, it might be thrown out. I also added two "sniper bunker towers" near both main bases that provide a decent shelter to snipers who prefer to defend a set zone. Once again, this is like the teleport, they might not remain, due to balancing and $$$ count on the map, Just in case we need the extra budget those are the first to go.
I still need weapon, player, and Objective spawns to be placed, but I wanna do that "last" as it is the hardest, and Want the over all feel of the map finished first.
I just realized I am Squad Leader, so don't make me pull rank here and issue a order to assist!! *laughs* Volunteers please step up and Ill.....pretend to pin a medal on your shirt.
Last edited by Zeoinx; 26th October 2010 at 12:54 AM.
Reason: Forgot more info....
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