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#1 (permalink) | |||
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Ok, so this thread is a little out of left field but I thought it had enough merit for some debate. (Or at least some posts on how I should pull my head in
)Why do we accept so many restrictions as console gamers? ![]() I began asking myself this question after reading the last round of XBOX vs PS3 posts and I started to realize that as console gamers we get the rough end of the stick when put up against other forms of digital entertainment. Imagine if you will that you just brought home your new DVD / Bluray player and because of your choice of player you were only allowed to watch the movies of certain distributors. Can you conceive the uproar if consumers were forced to buy a SONY player for SONY movies, a Warner Brothers player for their titles, etc. The thought of it seems silly, but we as gamers don't seem to have the same issue when it comes to console games. Imagine buying a Dell PC to surf the net, face book and play games on, but because you bought a Dell you could not communicate or play with users of ASUS, or HP computers. Hell even Apple and PC users can still interface with each other in some format and even play games with one another. But ask if XBOX users can play games and chat with PS3 users and you get told "no" ... and we just except it. ![]() Exclusive titles ... The fuel of fan boys, the marketing tool of console manufacturers and the "jackpot" of any publisher who can score the deal for their title to be exclusive .. when you think about it, are just tools for creating monopolies. Any other business or industry that try's to create a monopoly gets condemned or prosecuted ... so why do we except it as console gamers? Add to this the fact that they further control who can play what and where, by restricting releases to select regions and "region locking" games and movies. Again we have all seemed to accept this form of control with very little dispute. (Although SONY need to be applauded for not region locking their PS3 games ... even though this was done in an attempt to remove the legitimate mod chipping defense vs any desire to give their customers a real choice.) Should there be a restriction on what we can play, and with who, because we picked one console over another? Just because a manufacturer makes a product, do they have the right to tell the end user they can only play certain games with certain players? Do third party games developers have some moral obligation to create titles that cross platform users can play each other with? As a side note; Have you noticed how all the consoles are becoming more like each other with each new update and peripheral release? Well my learned gaming colleagues, what are your thoughts? Last edited by Pure Mongrel; 3rd June 2009 at 05:36 PM. |
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#2 (permalink) | |||
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???
Do we buy EA players to play EA games, or Ubisoft players? Or Activision players? I'm not sure what you're getting at. A lot of what you're complaining about involves hundreds of different things, it's not really one "issue", or even an issue at all really. Why can't I get all of the US TV channels in Australia? Why is the Indian section in my supermarket smaller than the Asian foods section? Why is the sky blue! DAMN YOU SKY, I WANT YOU TO BE GREEN! Your problem is that you're seeing this restriction as some "man made" ploy, but it's not, and it never was. The restriction is actually a void that hasn't been built on yet because it's too tricky to lay down foundations there. Simple really. |
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#3 (permalink) | |||||||
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The Indian section is smaller than the Asian section because the demand is greater for Asian products I am guessing. This is a response to consumer choice. The only choice we have as console gamers is to to buy the console that come closest to matching our needs (and sacrifice the ability to play with some games and players), or to buy multiple consoles. Quote:
. M$ only want me to play with their products and games and SONY only want me to play with their products and games. Their ideal is to completely control console gaming alone.Last time I checked these companies were run by men (and women) so unless you know something I don't .... ![]() Quote:
LOLI as a consumer want to play Tiger Woods 09 on my XBOX 360 against XBOX, PS3 and PC players at the same time. Is that really to much to ask?
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#4 (permalink) | |||
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Well, I think you answered your own question in your first post. It's all about the benjamins
![]() Exclusive titles sway a user to buy from one company or another. It's just about competing companies trying to keep their business going by offering something the others can't - that's how smart money is made. But you're right - it would be lovely but until the day money doesn't exist I doubt it will happen
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Last edited by zero; 3rd June 2009 at 07:28 PM. |
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#5 (permalink) | |||
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The one instance that always bothered me is the Halo series. I am a PC gammer firstly but Playstaion user second, never owned a Xbox. I hate having to go somewhere else just to play that game that I love. It would be nice if they could find a way to release every game for every console. However their scheme to make money almost worked on me as I almost bought a Xbox just so I could play Halo on my time and not my buddies.
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"Find em' Hot, Leave em' Wet" -Firefighting Rocks- "I reject your reality, and substitute my own."
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#6 (permalink) | |||
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I look at the cross platform online games and think to myself why can't the three consoles play with each other if the game is:
1. Online 2. The same game but programed to run on a specific console Is it because the servers being played on are owned specificly by Sony or M$ and Wee. ie not provided by the company which created the game.
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I take my hat off to Cadder the sig specialist. God love him and his imaging abilities. |
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#7 (permalink) | |||
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Oh... well, and ... errr....
Fine tuning the games could be a tricky task, PS3 and XBOX 360 both have advantages, so in some games PS3 players could dominate, and in some games XBOX 360 players, and then there comes the WII player zapping with the light saber so fast none can react. When a more powerful console arrives to markets, that would mean the other consoles could not run the games, and would mean direct comparison and people could be a little bit pushed to buy the other console, change the camp. Social networking, in gaming too, creates pressure. I think the console manufacturers would like to see people staying in their camps, they live from the games they sell, and if there would be the same games and the same online experience with the same cross console player base, who could care less what kind of a toaster is wrapped in cheap plastics? Then MS customers pay for (mostly host managing) servers, and will complain instantly if something is not going smoothly enough. Must be hilarious to work in a call center, when a million teenagers can't get their daily Halo 3 session? So I bet it works, but if the player bases would be merged that would look like injustice, MS players pay, Sony players not. Sony customers could even complain if they had to pay about something, but can't complain a lot if the system is down for a short time. Both systems have advantages. MS customers must accept some legal junk then Sony might have different words describing the same things, but still a bit different, so how these two cultures could fit together, if a Sony customer is banned and then MS customer not, for the same issue, and vice versa? It's still possible to merge the camps, but it's bit difficult I think. ugh.
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#8 (permalink) | ||||
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The ammount of work that goes on behind the scenes just so a single game build qualifies on a single system in order to get get published is probably a lot more involved then you think, extending support for multiple platforms per-build is kinda scarry. Trying to get Nintendo, Microsoft, Sony and other large Networking middleware game makers to sit down and make compatible systems is just a fantasy, there's no money in it for them, and each company has it's own philosophy when it comes to community issues. Even if you did managed to get something happening you've then got the headache of how you'd manage system updates that add various features. This would also halt innovation and progress because all of the base community level features would have to be standardised. No one would try anything new because they know anything they add has to be added to everyone else's system to make it compatible and so on, so perhaps maintaining this divide is actually in the best interests of the gaming industry as every platform continues to innovate to try and out-do the other.
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Last edited by Drac; 15th June 2009 at 02:47 AM. |
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#9 (permalink) | |||
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FYI
I have been following the progress of a new game release for next year "The Agency" from Sony. They are currently working on this as a cross platform for PC and PS3 ....it is technically possible but probably wont make the relaes date. reference
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"Put your head between your knees and kiss your ass goodbye!!" ...... |
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#10 (permalink) | ||||
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In Games for Windows Live cross platform gaming with a PC and a XBOX 360 is possible, yet I have no idea how much it is used.
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