Old 30th May 2012, 12:45 PM   #11 (permalink)
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I really want to stomp around in a MadCat.. ..always been one of my favorites

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Old 31st May 2012, 04:37 PM   #12 (permalink)
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Heads up, no more Beta keys being released until after E3 (5th-7th June):

Next Batch: 500 Keys (May 28th) - MechWarrior Online
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Old 5th June 2012, 01:42 PM   #13 (permalink)
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500 more invites went out today. apparently they want to make a bit of a splash at E3 this week, where the public will have a chance to stomp around firing lasers, missiles, and gauss rifles at one another (and against the players in the CBT, no less, which will likely be a harsh lesson).

cheers!
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Old 6th June 2012, 06:55 PM   #14 (permalink)
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Please keep in mind that TOG abides by ALL NDA's and EULA's.

Please do not post up anything that you should not be posting as it may cost you your TOG Membership.


Now that that is over, WHERE'S MY INVITE?... I registered ages ago !
Bring back the Blackhawk!
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Old 10th June 2012, 02:16 PM   #15 (permalink)
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various and sundry...

the 12th (and likely final mech before launch) was announced this week. it rounds out the assault class family.
MechWarrior Online | BattleMech 12: Stalker

as always, you can check on the spec's for this mech and all the others here:
Stalker - BattleTechWiki

also, 1500 more beta invites went out this weekend, and it seems they are keen to keep it up.

as Ninja pointed out, abiding by the NDA here is extremely important, but not terribly difficult...as long as we don't discuss beta status, actual gameplay, post screens or video etc.

the nice thing about the game, though, is that there is almost 30 years of data going all the way back to the first table top version. the developers have been adamant about reproducing the chassis and weapon data values almost exactly (apart from 2x armor), meaning that prospective players can do very thorough investigating of the mechs that will be in the game, and the variants they might like to play. the statistical analysis and lore are all very appealing to those with a long history with this particular IP.
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Old 13th June 2012, 06:57 AM   #16 (permalink)
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It's not very often you get an opportunity to get in on the ground floor of a title like this. I will definitely be getting one of the founders pack on 19 June!
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Old 15th June 2012, 11:20 PM   #17 (permalink)
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OOoohh... so wanted a MechWarrior game that was decent! Sign this old fart up!

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Old 16th June 2012, 01:05 PM   #18 (permalink)
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Quote:
Originally Posted by machfive View Post
although the NDA is very strict in this case, it is most certainly not a violation to say that if any of you get an invite, look for me in the purely hypothetical case that i was also invited.
Edit: Moved to TOG section...
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Old 17th June 2012, 12:19 PM   #19 (permalink)
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signed up, if any of us are lucky to get in add me to your friends list
edited: name in the following thread
http://www.theoldergamers.com/forum/...all-signs.html

GL all!

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Old 18th June 2012, 08:10 AM   #20 (permalink)
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from the most recent developer update (15 June)
MechWarrior Online | Official Developer Update

Hey MechWarrior fans,

As we head towards the Founderís Program, I wanted to update our loyal fans on what exactly they are buying, the MWO beta timeline and what this means for you. A press release and email will go out on June 19th to launch the program, but for extra clarity Iíll go over some critical points here for you:

We will achieve our Closed Beta 1 status (measured by a goal of sending out 10,000 beta keys in total), in the next week or so. Our next step is introducing the Founderís Program time-limited offer (which includes new details!), launching Tuesday June 19th which guarantees Closed Beta access on the Injection date.

On July 10th, we are scheduled to move to our production hardware, allowing many thousands of simultaneous players to enjoy the game, also known internally as the launch of Closed Beta 2. As we continue to ramp up the beta testers (drawn from those early purchasers of the Founderís Program), the next milestone is the injection of the Founderís Program assets on Aug. 7th.

Yes, this date has shifted from July 17th to Aug 7th simply due to some key production hardware being delayed in arriving at the data center Ė proper testing on the new production hardware, ensures confidence the system can handle the demands of the exclusive Founderís Program, hence the shift.

Come Aug 7th when the patrons of the Founderís Program gain access, the game will still be in Closed Beta 2, with on-going patches added every 2 weeks; therefore, not every feature we have discussed on the web site will be playable. We expect to have each of the features we have announced and discussed on the website (with one exception), in the game by the Open Beta date (which cannot yet be announced other than Summer 2012).

The one exception is the Community Warfare pillar which is a complex system but extremely important. In not wanting to delay the game, logic dictates it be added post-launch. Once fans are completely familiar with creating their 'Mech and pilot trees, the depth of Community Warfare will be added, with the core of the community experience projected to be in-game within 90 days of open beta.

Speaking of BattleMechís Ė one should not assume that all of the announced-Mechís are currently present in the beta or that all will be available come open beta. Mechs are added one at a time to closely reflect the way they are announced on the web site, with an expected target of 10 unique model types along with all their variants, making for a total of approximately 40 different chassis at open beta, with new variants added at a very regular pace.

The value of the Founders Package is that it is a lifetime reward and recognition opportunity. All of the hard currency you get in the product will be yours to spend over the entire lifetime of the product, the Founderís Tag which will be available on the forums immediately after purchasing your Founderís Package will mark you uniquely for the entire lifetime of the product. The same can be said for the Founderís íMechís (playable starting Aug. 7th) -- they will be unique on the battlefield marking you as an original founder of MWO, as well as providing a boost to C-bill earning for the lifetime of the product.

This new frontier of online free-to-play titles really is a shift in thinking and we still have lots of work to do between here and open beta, when we will immediately work to put in the Community Warfare features and from there it will be a sprint to the invasion of the clans and so on.

For our European players, here is the answer you have been looking for: Yes, you can buy the Founderís Package and you will never be blocked from continuing to play on the North American servers. Also, when servers are setup in your region, you will be given a onetime opportunity to transfer to those regionís servers taking everything you own with you.

And of course the elusive System requirements:

MechWarrior Online Minimum System Spec:
CPU:

Core 2 Duo E6750 2.66GHz

Athlon II X2 245e

GPU:

GeForce 8800GT

Radeon HD 5600/5700

RAM: 4 GB

OS: Windows Vista 32-bit

DirectX: DX9

HDD Space: 4 GB

MechWarrior Online Recommended System Spec:
CPU: Core i3-2500 AMD Athlon II X4 650

GPU: GeForce GTX 285 Radeon HD 5830

RAM: 8 GB OS: Windows 7 SP-1 64-Bit

DirectX: DX9

HDD Space: 4 GB

Right now a duo core system is our minimum spec machine but it is also our main focus of concern. It is playable on those specifications and I have tested it myself but it is currently very much a minimum spec type of experience running on low-detail settings. Itís obvious that a Quad core system is the key as even the earliest Core 2 Quad systems run the game very well and it is our goal (since there are still so many out there), to optimize the Core 2 Duo systems to run much faster.

I trust this gives you guys all the information you need to be the best beta tester, potential Founderís Program patron or simply a consumer of MechWarrior Online. Sorry if one or more items arenít exactly as you would have hoped, but weíre working hard and we truly feel that all signs thus far demonstrate that the core experience of MWO is everything we could have hoped for and now, we just need to keep adding layers of features.

Thanks for reading and remember you guys are the best community in all of gaming, keep treating each other with respect and together we will bring MechWarrior back to glory.

Russ Bullock

President

Piranha Games Inc.
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