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Extra credit for vision of a greater rail system over the highway that stretches from the bridge back to my place and onto Obsi castle.
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I've wandered the path, to see what can be done here.... I don't want the tracks too close to my castle, but there is a road I made going around my land sort of making a border to Foxman's area, which I think could spare a few spaces on one side for tracks... of that's ok with Foxman (or we could go underground basically following my path)
I didn't actually know until today, but the canal that goes from spawn, and goes to Foxman's castle, actually continues under it, to the sea.... So, there are a couple of ways I can see that we can get a rail system from the bridge, right to spawn.
If the track can basically follow your road to blacksock's house.. you then come to a bend in the road... Now.... here's where some decisions need to be made.
Option #1 - If Foxman is ok with the idea... the track can continue straight along the path, to where it starts to rise from the sand, and can then go undergound to meet up with the canal.... if the canal is widened 1 block above waterlevel (effectively making a footpath alongside the canal), the track can then run all the way along the canal right into spawn village (widening for boosters only when needed, in places that doing so won't encroach into Foxman's stuff)
... I think the town hall/library would then need to be converted to also become a train station - which is easy to do and makes that an even more multipurpose building....
Option #2 - If Foxman doesn't want the tracks in Morning Light (which is fair enough), then the track can branch off in one of 3 places........ depending on how close the track is wanting to go ..... I see a new lighthouse that's not on the map yet.... which is on the piece of land to the left of the jutting out bit... so the bottom-most line might be too close (unless it goes underground).... but then there are 2 other lines that could be taken to bring the track level with the edge of my claimed area... and from there it can follow my path on an L shape, to meet up with the canal...
The canal is shown as a blue line... I've scribbled some potential track paths on in purple