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Old 2nd December 2010, 08:11 AM   #11 (permalink)
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* Riding carts and boats now works properly when you travel long distances.

LOL Still not working for me over long distance....
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Old 2nd December 2010, 09:07 AM   #12 (permalink)
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Originally Posted by exekewtable View Post
Bug update #4, and we’re six people in the office now!

Client version 1.2.5
Server version 0.2.7 (not mandatory, but you might want to update anyway)
* Fixed a rather bad memory leak bug in the server (entity position updates accumulated in orphaned player objects)
I say we leave the server at 0.2.6 - what could possibly go wrong?

...

*tank spawns*
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Old 2nd December 2010, 10:13 AM   #13 (permalink)
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Originally Posted by exekewtable View Post
* Fixed a rather bad memory leak bug in the server (entity position updates accumulated in orphaned player objects)
good

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* Riding carts and boats now works properly when you travel long distances.
I discovered Wormstrum's railway from spawn last night. I imagine he and others will be pleased with this.

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* Removed /home (sorry!)
Not good. I am glad though that the server doesn't have to be updated (yet) to match the client. I believe the hMod that we use will compensate for this loss, but will need to be updated to match the new server code (which is what regularly slows us down in giving you the latest and greatest MC).

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Old 2nd December 2010, 10:14 AM   #14 (permalink)
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I say we leave the server at 0.2.6 - what could possibly go wrong?
I agree, until hMod or Notch gives us a /home.
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Old 2nd December 2010, 10:44 AM   #15 (permalink)
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Yeah I don't understand why he removed /home
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Old 2nd December 2010, 04:50 PM   #16 (permalink)
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removing /home is bad for us, that's how some hide their secret stuffs!
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Old 2nd December 2010, 11:22 PM   #17 (permalink)
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I thought /home only was a part of hey0? You mean one could use it for example in single player as well?
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Old 3rd December 2010, 12:36 PM   #18 (permalink)
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Yeah I don't understand why he removed /home
Probably because he doesn't like teleporting, and it can be put in by mods anyway.
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Old 3rd December 2010, 01:07 PM   #19 (permalink)
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Just in case any of you are worried, everything is up-to-date now and yes, the /home is working thanks to a mod.
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Old 4th December 2010, 10:57 AM   #20 (permalink)
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More patches.
Crazy pace atm:
Bug update #5, and we need videos : The Word of Notch
Client version 1.2.6
Server version 0.2.8 (not mandatory)
* Added /kill command. Does 1000 points damage to the player
* Did some patching client side to prevent duplicated entities
* The join server page now remembers the port as well as the ip
* Fixed a bug where joining a server on a specific port caused the client to forget all keybindings
* Added lakes and rare lava pools, both on the surface and randomly in caves.
* Fixed a crash bug when destroying the vehicle from under a player
* Players connecting to a server or respawning are invulnerable for three seconds
We’re working on tweaking minecraft.net a bit, and we need to replace the YouTube video on there. But it turns out nobody here is good at making videos, and you guys are just awesome at it. We need your help!
We’re looking for one video for the front page that sets the mood of the game and sells it well without being too cheesy, and for one tutorial type video on some help page somewhere. We have some requirements:
* No custom texture packs, it should show off the “raw” game
* No video effects like bloom or blur
* No copyright protected music
* You’ll have to tell us that we can use your video
So if you have anything good, or if you want to make anything new, please email us (notch@mojang.com and/or junkboy@mojang.com), and we’ll select a few nice ones and possibly rotate them every now and then to keep the page fresh.
We’d appreciate it a lot!
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