JPEG file (26MB)
Zipped BMP file (8MB for the zip, it generates a 1.1GB BMP)
Just FYI I have been working on a (at present) Windows PC based map generator.
I have just successfully generated my first TOG creative server map image file (thanks to Thermal for providing me with the map data) and I am uploading it to my web host.
The image is an overhead view, minus trees, tracks, etc at present. It is basically an overhead of ground level. It is a windows bitmap file format (I know, not ideal, and I will generate something else later) and is 36MB in size.
The map is 1 bit per block with a particular color palette. Most of it is obvious - though the brown for dirt looks more reddish than brown.
The map currently has 332,999 chunks and takes about 90 minutes to generate at present (down from 180 minutes at my first try) on my reasonably up to date laptop.
Any comments on the map contents are appreciated, but it seems pretty accurate as far as I can tell. I will post a link when it is finally uploaded.
PS: from looking at some newer maps it would seem that Notch's terrain generation algorithm has some new 'features' and some new generated chunks do not always seem to have the borders between terrain types that you would expect.