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Old 19th August 2011, 01:11 AM   #1 (permalink)
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Default Cobalt - a new game, sold but not made by Mojang

Made by Oxeye Game Studio (which includes Mojang's Jens Bergensten) with music by Mattias Häggström (who will also be working on music for Scrolls). It will be demoed at the PAX conference in the Mojang booth. They aim to release it in Autumn, Northern Hemisphere.

Oxeye Game Studio Cobalt

Quote:
Originally Posted by http://mojang.com/2011/08/18/introducing-cobalt/
It’s hard to be a metal face. Agent Cobalt has learned as much after finding the Space Exploration Foundation’s lost colonization ship The Seed at planet X9CSEC5.5B-blue, Trunkopia. It was once built by a one million strong development team back on Earth, but disappeared merely 30 minutes after its subspace jump. Whatever happened on board during its misadventure, sanity was not invited.

Cobalt is an action game of running, jumping, rolling, shooting, throwing, dancing, hacking, rolling, flying, sliding, climbing, looting, deflecting, racing, piñata-ing, passing, scoring… and even more rolling! Play cooperatively with friends or defeat your enemies in a death match, loot match, race match, or Capture the Plug matches. (Or one of the other game modes, of course!)


The game is initially developed for PC platforms Windows, Mac and Linux. The Windows version will be released first.
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Old 19th August 2011, 01:24 AM   #2 (permalink)
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I really respect how supportive Mojang and Notch are about other indie developers.
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Old 19th August 2011, 09:48 PM   #3 (permalink)
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From jeb_
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Mojang helps with marketing and distribution, and get a cut of sales of course
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Old 29th August 2011, 03:47 PM   #4 (permalink)
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Cobalt Gameplay.



Source + Article @ Kotaku
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