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Go Back   The Older Gamers Forums > TOG Strategy, RPG and Other Games > Minecraft (Public Forum)

Minecraft (Public Forum) Build it and they will come

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Old 14th October 2011, 09:18 AM   #11 (permalink)
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A while ago that corner area was suggested as an airport, but it has never been taken up. So I think it will be fine.

The QR will be interesting because I am not sure how you plan to look at it. It will be a diamond on the map (now made weekly on Saturday nights) and a screen shot will probably never show a square, more a warped trapezoid.

As to the memorial being 29x29, I imagine that will be about the size of the O for the campus.

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Old 14th October 2011, 11:15 AM   #12 (permalink)
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I can't see any problem with Dewey using that size, and combining the 2 is a good idea to save space
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Old 14th October 2011, 12:35 PM   #13 (permalink)
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Quote:
Originally Posted by Sorontar View Post
The QR will be interesting because I am not sure how you plan to look at it. It will be a diamond on the map (now made weekly on Saturday nights) and a screen shot will probably never show a square, more a warped trapezoid.
All the more reason to get the minimap mod in the other thread so can have a flat map
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Old 14th October 2011, 03:07 PM   #14 (permalink)
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31x31 flat roof in progress.
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Old 14th October 2011, 03:18 PM   #15 (permalink)
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Mapped out a rough layout a bit off to the side from the actual location with torches and such, just to get an idea of the scale.

Will be tearing those down in a few days (sunday likely) and should have the 31x31 completed by then.
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Old 14th October 2011, 04:39 PM   #16 (permalink)
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Ok great then I wait for your roof. I verified my QR in single player, works great even from bad angles but I don't want to build it twice, it take time
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Last edited by joohansson; 14th October 2011 at 10:31 PM.
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Old 17th October 2011, 07:17 AM   #17 (permalink)
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It's done and working in game. Now waiting for the Tec-map to update next week. Using level H error correction (30% codeword error correction) might work, but probably too small size for that map.
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Old 17th October 2011, 10:07 PM   #18 (permalink)
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Works nicely in Zan's minimap.

URL hidden in case you wanted to wait for Tec



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Old 17th October 2011, 10:16 PM   #19 (permalink)
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I managed to take the code through your picture of it
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Old 17th October 2011, 10:16 PM   #20 (permalink)
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Works nicely in Zan's minimap.


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