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Old 10th March 2012, 02:05 PM   #11 (permalink)
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There are various RPG scenarios that have used island cities (e.g. the Imperial City from the D&D Birthright campaign), but none I can think of that have floating islands.

I would like to see
  • a mining site with poppet heads and pumps
  • pipes
  • railways
  • observatory
  • "rocket" (probably based on A Trip to the Moon or something similar)
  • factories
  • iron golems "working" somewhere
  • aircraft
  • a park
  • sewers and drains
  • multiple islands at varying heights
  • housing of varying niceness
  • streets and shops
  • alleys and courtyards (cf. The Royal Mile in Edinburgh)
  • and probably more when it comes to me
I would make there be a main island, with a separate mining island. Some islands would have pipes and railways connecting to them Some would use bridges. Given the sewers etc, we would want to develop the underneath part of the islands as much as the aboveground bit. Some islands may have liquid spilling out and onto other islands, providing another transport route. Elevators are another option in various parts.

I think that once we get the basic aspect of the plan organised, we need to make sure that we don't go too overboard and try to design a continent. Perhaps start with three main islands - upper class, industrial, mining and start from there. Other parts can be added as we go.

And I have no idea what weather/biomes occur on a flat world.

Mechanically, I can think of things like:
  • retracting bridges
  • rotating hands on clocks
  • moving artwork
  • pumps
  • elevators
  • railways
  • lighting systems
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Old 10th March 2012, 02:35 PM   #12 (permalink)
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Here is Fyre UK's Floating Steampunk city. This took them 11 hours but who knows how many they had behind it. There are parts that I like but I think we can do better. This was done in August last year, so it was probably Beta 1.7.3. With the new updates, we have even more options.

According to the description, they used a Dokucraft Texture pack: http://www.minecraftforum.net/viewtopic.php?f=1021&t=224969&sid=7d015...



Sorontar

ps. I think we will need to name the city once we get started, ie. once it starts to have character.
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Old 10th March 2012, 03:35 PM   #13 (permalink)
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P.S. Moving bits don't translate well into a timelapse, but fine for a video session of it when finished.

Something that also needs to be coordinated is where building is occurring and filming is occurring, especially if a large area.

Last edited by MadMax; 10th March 2012 at 03:38 PM.
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Old 10th March 2012, 07:24 PM   #14 (permalink)
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A few suggestions regarding the visual part:
  • Water reflection mod (If it works with current version)
  • At least some fog to fade out large distances
  • High quality texture pack (already mentioned)
  • Smooth transitions and movement with the camera
  • Time lapse recorded using high quality jpg images (If there is no better specific time lapse software that I don't know of)
  • A nice intro and a TOG inspired logo at the end
  • A really good sound track, that is half the experience
  • Final video at least 720p 30fps
  • A video codec that can handle 720/1080p, and with correct settings. I suggest x264 codec. With 720p: At least 5000kbit/s. With 1080p: At least 8000 kbit/s.
  • Audio codec: Mpeg layer-3 or AC3 with at least 192kbit/s
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Old 10th March 2012, 08:54 PM   #15 (permalink)
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I don't know about the water reflector mod... if you look at that above video I think the reflections actually detract from the view, as it's hard to see what is building and what is reflection...
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Old 10th March 2012, 09:05 PM   #16 (permalink)
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Well when it comes to designing the overall stuff I'll leave it to rest of you, but I'll happily help design/build any crazy contraptions with my red stone skills
I've been working on some ideas for a fully working clock with hands that turn (well appear to turn)
Any other ideas you have let me know and I'll see if I can figure them out
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Old 10th March 2012, 10:08 PM   #17 (permalink)
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A piston elevator would be cool ...

Fast Minecraft piston elevator - YouTube
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Old 11th March 2012, 12:11 PM   #18 (permalink)
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Quote:
Originally Posted by HenriDeacon View Post
A piston elevator would be cool ...

Fast Minecraft piston elevator - YouTube
My problem with them is they don't even remotely look like an elevator, so they may be cool and functional but you won't catch me building one because I think they are ugly
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Old 11th March 2012, 04:25 PM   #19 (permalink)
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Agree Admiral, thats what I like about Better than Wolves
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Old 11th March 2012, 09:44 PM   #20 (permalink)
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Quote:
Originally Posted by Obsi View Post
I don't know about the water reflector mod... if you look at that above video I think the reflections actually detract from the view, as it's hard to see what is building and what is reflection...

Its not the most realistic water in gaming history but I think the original minecraft water is one of the worst. But that is just my opinion, put up a vote

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