Thanks for the suggestions.
Floating trees was a key aspect of Notch's original design as it is a key indication to the world dynamics/physics included in the game . It would also mean that tools wouldn't be worn out as quickly and lumber collection would not take as long. This removes part of the challenge (and for Frontier, the danger). Therefore, I would probably say that such a mode is not in the spirit of the game as we play it on Frontier. Even for survival mode of Sanctuary, it still doesn't sound right.
As for the map, our maps are hosted voluntarily by Exe's business, SolutionsFirst
, as are our servers. We take up enough of his machine's time (talking hours, not minutes) each Sunday morning updating the maps. I don't want to add to that with dynamic systems that need to be regularly updated. Furthermore, such a tool is not really in the spirit of Frontier. Frontier is supposed to be a challenge. Knowing exactly where you are on the world removes that challenge. We don't mind mini-maps but when exploring, you are supposed to be lost
 See World Maps and Server Status
if you want to say thank-you in some way.