Old 31st January 2013, 12:00 PM   #391 (permalink)
Elite - Post: 4026
 Obsi's Avatar

Cheeky
Default

Why are you changing the config files?
__________________

Obsi is offline   Reply With Quote

Old 31st January 2013, 12:58 PM   #392 (permalink)
Division Captain
MechWarrior Online
Elite - Post: 3173
 white_bear_84's Avatar

Amused
Default

Quote:
Originally Posted by Obsi View Post
We plan to reinstate the ftb maproom with linkbooks to all the city plots and people's outer city places too.
-- anyone wanting to be among the first to have their place in the spotlight - send me a PM with some details or catch me in game.
This would be great.. ..i would put my hand up but my construction is very new and i have a massive list of things i need to setup before i get things really rolling..
__________________

MWO: White Bear 84 | Minecraft/Rust: white_bear_84 | BF3/BF4 - Fired_up_Bear84 | ESO: WhiteBear84 |

white_bear_84 is offline   Reply With Quote
Old 31st January 2013, 01:13 PM   #393 (permalink)
Elite - Post: 4026
 Obsi's Avatar

Cheeky
Default FTB/MindCrack: Introducing 3 new worlds!

Our long awaited (ok, not long, but we're impatient ) Myst worlds are here. A big thanks to Irimar and Misnik for working on them.

.. and yes.... I said worlds

You'll find the portal room at Spawn has changed a little, with the Myst portals now located on the wall.


(I've even colour-coded them for your convenience )

All 3 new Myst worlds are different from the last one, so there's plenty of new terrain to explore.

Wasteland (brown)
This is a wasteland world, purple sky and the blue myst crystals. It's not all bleak though, there is grass and trees.... You might also find something unique about this world, but I'll let you discover that.





Jorune (Blue)
This is a sky-land. Floating islands and flowing waterfalls. Mind your step!







Caverns (Black)
Normal world caves a bit ho-hum? Well here's a whole world of cave for you to explore! Load up on torches and explore the dark depths of this world.






enjoy!
__________________


Last edited by Obsi; 31st January 2013 at 01:17 PM.
Obsi is offline   Reply With Quote
Old 31st January 2013, 01:19 PM   #394 (permalink)
Division Captain
MechWarrior Online
Elite - Post: 3173
 white_bear_84's Avatar

Amused
Default

Do the myst worlds work in the same way as the overworld? Are there any constraints on construction etc?
__________________

MWO: White Bear 84 | Minecraft/Rust: white_bear_84 | BF3/BF4 - Fired_up_Bear84 | ESO: WhiteBear84 |

white_bear_84 is offline   Reply With Quote
Old 31st January 2013, 01:21 PM   #395 (permalink)
Retired Captain
Retired Captain
Ace - Post: 9273
 Sorontar's Avatar

Default

Yes, a big thanks to Misnik and Irimar. These worlds are all a little different to the normal reality. At the moment they don't have mobs spawning it seems, but don't expect that to be permanent.

You are welcome to build or mine in these worlds, but please leave a little space around their "spawn" areas so that community resources can be added. For the skyworld, this probably means, find another island Also, please don't destroy the sky islands. Mine inside of them. You are welcome to build in the air between them.

Sorontar
__________________


Last edited by Sorontar; 31st January 2013 at 01:23 PM.
Sorontar is offline   Reply With Quote
Old 31st January 2013, 01:30 PM   #396 (permalink)
Division Captain
MechWarrior Online
Elite - Post: 3173
 white_bear_84's Avatar

Amused
Default

Quote:
Originally Posted by Sorontar View Post
You are welcome to build or mine in these worlds, but please leave a little space around their "spawn" areas so that community resources can be added.
Sounds good!!!

Quote:
Originally Posted by Sorontar View Post
For the skyworld, this probably means, find another island Also, please don't destroy the sky islands. Mine inside of them. You are welcome to build in the air between them.
Definitely an important rule to put down.. ..should there be a limitation to building between islands to maintain the feel of the world e.g. Number of squares or height etc.. ..maybe even have to submit a development proposal to admin?
__________________

MWO: White Bear 84 | Minecraft/Rust: white_bear_84 | BF3/BF4 - Fired_up_Bear84 | ESO: WhiteBear84 |

white_bear_84 is offline   Reply With Quote
Old 31st January 2013, 01:50 PM   #397 (permalink)
Retired Captain
Retired Captain
Ace - Post: 9273
 Sorontar's Avatar

Default

Quote:
Originally Posted by white_bear_84 View Post
Definitely an important rule to put down.. ..should there be a limitation to building between islands to maintain the feel of the world e.g. Number of squares or height etc.. ..maybe even have to submit a development proposal to admin?
It is a big world (well 6000x6000 by the border rule). We like to allow people to build what they like. If someone wants to build from the top void to bottom void, they can. There is no bedrock that I know of. I don't know why they would but we are all our own architects.

Sorontar
__________________


Last edited by Sorontar; 31st January 2013 at 01:55 PM.
Sorontar is offline   Reply With Quote
Old 31st January 2013, 01:57 PM   #398 (permalink)
Division Captain
MechWarrior Online
Elite - Post: 3173
 white_bear_84's Avatar

Amused
Default

Quote:
Originally Posted by Sorontar View Post
It is a big world. We like to allow people to build what they like. If someone wants to build from the top void to bottom void, they can. There is no bedrock that I know of. I don't know why they would but we are all our own architects.
Sorontar
Sound good.. ..yep its interesting to see what people build! Everyone has a very different imagination!!
__________________

MWO: White Bear 84 | Minecraft/Rust: white_bear_84 | BF3/BF4 - Fired_up_Bear84 | ESO: WhiteBear84 |

white_bear_84 is offline   Reply With Quote
Old 31st January 2013, 02:47 PM   #399 (permalink)
Elite - Post: 4026
 Obsi's Avatar

Cheeky
Default

Quote:
maybe even have to submit a development proposal to admin?
That would be a bit restrictive to people.

It would be nice if people could build in a way that isn't going to spoil it for others, but people are free to build what and where they like (other than the bit right around the spawn spot)
__________________

Obsi is offline   Reply With Quote
Old 31st January 2013, 03:31 PM   #400 (permalink)
Moderator
Moderator
Master of Squee
Elite - Post: 3057 TOG Gold Level Supporter
 Hoathy's Avatar

Relaxed
Default

So excited! Can't wait to check these out. Thanks irimar and Misnik!
__________________
Hoathy is online now   Reply With Quote
Reply

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On



All times are GMT +11. The time now is 10:04 PM.


Powered by vBulletin®
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.
Search Engine Friendly URLs by vBSEO 3.3.0