TOG Latest

Chris Roberts Recognises the Star Cit...

The rising interest in Star Citizen in TOG has gai...

Warthunder heard throughout TOG

The sounds of Warthunder is being heard throughout TOG

Dota 2 Release

DOTA2 Released.

Planetside 2 Release 20-Nov-2012 PST

The long awaited and critically acclaimed PlanetSi...

Division Latest

TOG MindCrack - Mining, Machines, Mag...

TOG's MindCrack Minecraft server offers all that's...

Get to know your guildmate interview ...

Ral Partha interviews TOG member and Guild Wars 2 ...

Machines and magic in Minecraft - 'Fe...

Over the vacation period, a "Feed The Beast" Mod p...

Get to know your guildmate interview ...

Ral Partha interviews TOG member and Guild Wars 2 ...


Go Back   The Older Gamers Forums > TOG Strategy, RPG and Other Games > Minecraft (Public Forum)

Minecraft (Public Forum) Build it and they will come

Reply
 
LinkBack Thread Tools
Old 21st January 2013, 10:48 PM   #1 (permalink)
Division Captain
RUST
Dangerous - Post: 747 TOG Platinum Level Supporter

Amused
Default Mod: Sick of Zombie Sounds through Walls?

I have always hated how you can hear Zombies through solid walls and how you can hear thunder when working away down at bedrock.
Well I have found a solution, there is a nice mod called Better Sound or BSM, and all it does is improve the way minecraft handles the way sounds are generated and also adds some cool effects.

The big one is it dampens the sounds as they pass through blocks so it gets quieter faster, so you can't hear zombies through walls unless your beside the block and he is on the other side, and rain is MUCH quieter when you go indoors.

You can find the mod here to test out (bear in mind there is a few things todo to install it which are outlined below)
[1.4.6][SSP/SMP] BetterSound Mod (BSM) [Alpha-v0.0.15] - Minecraft Forum

To install it I recommend putting a z at the beginning of the name so it loads last and then put the zip file in the instMods within your Mindcrack folder
But as Sor just posted we aren't allowed to use it when connecting to our servers without it being on the approved list, so I hereby submit it to be considered for approval (which I forgot to do before trying it on the FTB server, my bad, I thought it was a testing server so testing a mod would be cool but its not)
I have now tested it thoroughly on my single player server and it rocks and seems to work fine with Mindcrack and I have now disabled it pending approval.

To install it you need to update your LWJGL because the one that comes with minecraft is WAY WAY out of date and doesn't have the cool sound effect stuff used by this mod, the updated version is also better performing I believe so it should have an improvement with performance too.

You can get 2.9.0 at http://www.newdawnsoftware.com/jenki...wjgl-2.9.0.zip

And then you can follow the instructions here
Note: Backup any files you are replacing in case the update fails

Now, locate the pack you want to update. Since each pack is its own instance, you'll need to update the lwjgl for each pack. Open the ZIP file, then open the lwjgl 2.8.4 folder. The only important folders here are jar and native. You can ignore the rest.

Open the jar folder and replace the files in your bin folder with the following:
jinput.jar
lwjgl.jar
lwjgl_util.jar
It should ask if you want to replace the old files. Hit yes!

Then, go back to the ZIP folder and go to the native folder. Here, you will see folders for windows, linux, mac, etc. I've heard of possible issues with mac and this version of lwjgl, so back up your current ones before updating. Take all of the files inside the folder for your system and replace them inside the natives folder inside your bin folder.

Tada! You've updated your lwjgl! I used to have a sound problem whenever Minecraft started up that would eventually go away, but updating fixed everything!

Last edited by AdmiralTriggerH; 21st January 2013 at 10:50 PM.
AdmiralTriggerH is offline   Reply With Quote

Old 21st January 2013, 11:38 PM   #2 (permalink)
Competent - Post: 280
 TAZZROK's Avatar

Default

+1 from me this mod makes sounds sound so much more realistic and in no way makes anything easyer and is compleatly up to the user to use
__________________
AKA, TOUROK

Minecraft isn't Minecraft after playing Feed The Beast
TAZZROK is offline   Reply With Quote
Old 21st January 2013, 11:55 PM   #3 (permalink)
Ace - Post: 8254 TOG Silver Level Supporter
 DaedalusAlpha's Avatar

Default

If anything it seems to make things harder given that you can't hear zombies as well anymore
__________________
EVE Online characters:
Daedalus II
ex-CEO TOGOA, Daedalus III slave of Daedalus II
GW2 characters:
Little Molok Asura Engineer


"Each day I don't get an attempt on my life by a robot from the future I see as a personal failure"
DaedalusAlpha is offline   Reply With Quote
Old 22nd January 2013, 06:58 AM   #4 (permalink)
Guild Officer
Guild Officer
Final Fantasy XIV
Lethal - Post: 5497 TOG Platinum Level Supporter
 DarkDuck's Avatar

Lurking
Default

I must say it does sound ok, but since I barely ever have minecraft sounds on I really am not fussed. lol

thanks for the look, the modmins will discuss.
DarkDuck is offline   Reply With Quote
Old 22nd January 2013, 11:28 AM   #5 (permalink)
Fox
Clown Administrator
Be Afraid of the Clown
All Knowing - Post: 18189
 Fox's Avatar

Breezy
Default

If considered for FTB then consider for Frontier as well.

I play MC with no sound as, lets face it, the only sounds available are
- mooooaaaan
- rain
- crunch crunch crunch
and
- screech screeh screech

(a free cobblestone shovel to anyone that can name those tunes).

I was with Plexor last night and he goes "hear that enderman?" and I'm like "Dude - do you even have sound? Why?"

I've no idea how to install clientside mods but anything that improves MC sound is a good mod.
__________________

TOG Sponsor $5 a month
Fox is offline   Reply With Quote
Old 22nd January 2013, 11:55 AM   #6 (permalink)
Elite - Post: 3994
 Obsi's Avatar

Cheeky
Default

With a mod like this - if we consider allowing it, it will be added to the approved mod list like MiniMap, Optifine etc. - which are approved mods to be allowed on any of our servers.

My personal feeling is that it is fine - it's not giving any advantage to players who have it, over any who don't.

But we'll make an official decision on it shortly.
__________________
Obsi is offline   Reply With Quote
Old 29th January 2013, 09:07 PM   #7 (permalink)
Retired Captain
Retired Captain
Ace - Post: 9010
 Sorontar's Avatar

Default

Okay, we have not had anyone really point out any bad things about this mod here or in the Admin forum. So, we approve its use on any of our servers for which it works.

I will add it to the list.

Sorontar
__________________

Sorontar is online now   Reply With Quote
Old 30th January 2013, 09:14 AM   #8 (permalink)
Dangerous - Post: 560

Amused
Default

The only real reason I ever have sound on is for the hissss as the creeper is getting ready to blow!!

Can we get rid of Endermen? They are really annoying with their block moving. How can one keep a pristine lawn?
__________________
Currently playing: Minecraft, EVE
Currently retired from playing: EQ2, Vanguard Saga of Heroes, Fallen Earth, WoW, Mortal Online, Perpetuum, Rift, SWTOR
Cheith is offline   Reply With Quote
Old 30th January 2013, 09:47 AM   #9 (permalink)
Dangerous - Post: 504
 Warmonger's Avatar

Bored
Default

Actually, there's a command on a server that turns off monster griefing. Endermen no longer move blocks, and creeper explosions damage players, but not the surroundings. Keeps areas from looking like something out of a World War x picture....
Warmonger is offline   Reply With Quote
Old 30th January 2013, 10:06 AM   #10 (permalink)
Ace - Post: 8254 TOG Silver Level Supporter
 DaedalusAlpha's Avatar

Default

Add tesla coils around your lawn and crisp those suckers when they get close
__________________
EVE Online characters:
Daedalus II
ex-CEO TOGOA, Daedalus III slave of Daedalus II
GW2 characters:
Little Molok Asura Engineer


"Each day I don't get an attempt on my life by a robot from the future I see as a personal failure"
DaedalusAlpha is offline   Reply With Quote
Reply


Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On



All times are GMT +11. The time now is 02:08 PM.


Powered by vBulletin®
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.
Search Engine Friendly URLs by vBSEO 3.3.0