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Old 24th August 2013, 02:04 PM   #1 (permalink)
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Default TS Meeting recording and minutes

https://www.dropbox.com/s/eow2unxf7r...23-08-2013.mp3

Recording of the meeting that took place on TeamSpeak. Minutes to follow.


Serenity modpack - what next?
Minecraft Division Meeting 24/08/2013


Discussion on new Modpacks options for Serenity

Dealing with Mods that are not in a set pack is a pain so we are looking for an established pack also of using FTB Launcher, from an admin perspective it is easier as people can just load launcher

Three admin modpack options based on the above minimum criteria's;

Direwolf20_1_5 (1.5.2)
This is a pack that is based around Direwolfs current adventures on Forgecraft. - has a few familer mods and new mods to play with
Extensive pack, good support in the FTB forums, and Direwolf u-tube tutorials are great
Has enough interesting new things to spur interest for those who covered everything in Ultimate

Core Mods
CodeChicken Core, CoFHCore, DenLib, IChunUtil, Not Enough Items, PowerCrystals Core

Non-Core Mods
Applied Energistics, BiblioCraft 3, BiblioWoods BoP, BiblioWoods Forestry , Biomes O' Plenty, BuildCraft 3, Additional Buildcraft Objects, Logistics Pipes , ChickenChunks, ComputerCraft, Misc Peripherals, OpenCCSensors , EnderStorage, Equivalent Exchange 3, ExtraUtils, Factorization, Forestry, BinniesMods, Magic Bees, PluginsForForestry, Forge Multipart, Gravity Gun, Hats, HatStand , IndustrialCraft 2, Charge Pads, CompactSolars, Modular Force Field System, MFFS Calclavia , Inventory Tweaks, Iron Chests, MineFactory Reloaded, Modular Powersuits, Mystcraft, Natura, NEI Addons, NEI Plugins, ObsidiPlates, OmniTools, Portal Gun, Railcraft, Soul Shards, Steve's Carts 2, Thaumcraft, Thaumic Tinkerer, Thermal Expansion, Tinker's Construct, Translocators, Twilight Forest, VoxelMap, WRCBE

Unleashed;

Has some modpacks that we have not used as yet as well as familiar ones

Core Mods
Creeper Collateral, CodeChicken Core, CoFH Core, denLib, iChunUtil, InfiniBows, Not Enough Items (NEI), Nucleum-Omnium, PowerCrystals Core

Non-Core Mods

Applied Energistics, ackTools - client side only, BiblioCraft, BiblioWoods BoP, BiblioWoods Forestry, Biomes O' Plenty - disabled by default, Buildcraft, DenPipes, DenPipes-Emerald, DenPipes-Forestry, Gate Copy, Logistics Pipes , ChickenChunks, ComputerCraft, Misc Peripherals, Open Peripheral , Damage Indicators, DartCraft, DeathTimer - disabled by default, Enchanting Plus - disabled by default, EnderStorage, Equivalent Exchange 3, ExtraUtils, Factorization, Flat Signs, Forestry, BinniesMods, Extra Bees, Extra Trees , Magic Bees, PluginsForForestry , ForgeMultiPart, Gravity Gun, Hats Mod - disabled by default, HatStand - disabled by default , IndustrialCraft 2, Advanced Power Management, Advanced Solar Panels, Charge Pads, CompactSolars, Gravitation_Suite, Modular Force Field System, MFFS Calclavia, Nuclear Control , Inventory Tweaks, Iron Chests, MineFactory Reloaded, Modular Power Suits, MPSaddons , Mystcraft, Natura, NEIAddons, NEIPlugins, Nether Ores - disabled by default, ObsidiPlates, OmniTools, Portal Gun, Power Converters - disabled by default, Railcraft, Soul Shards, Steve's Carts 2, Thaumcraft 3, Thaumic Tinkerer , Thermal Expansion, Tinker's Construct, Twilight Forest, Vending Block - disabled by default,
VoxelMap - client side only, Wireless Redstone - Chicken Bones Edition, WE-CBE Core, WE-CBE Logic, WE-CBE Addons ,


Unhinged;

Core Mods

Forge, CodeChicken Core, CoFH Core, Not Enough Items, PowerCrystals Core

Non-Core Mods

Applied Energistics, Biomes O' Plenty (disabled by default), BuildCraft, Chicken Chunks, Dimensional Doors, EnderStorage, Factorization, Forestry, IndustrialCraft 2, Charge Pads, GregTech, Nuclear Control , Inventory Tweaks, Iron Chests, MineFactory Reloaded, Modular Powersuits, Mystcraft, NEI Addons, NEI Plugins, Railcraft, Steve's Carts 2, Thermal Expansion, Twilight Forest, Underground Biomes (disabled by default), VoxelMap


Other packs that were discussed but not top three options


New world (very glitchy), Amps, and Voxel (made mainly for creative servers), Tekkit (launcher just like FTB), Hekkit (more magic than machines, some mods are dead - was in the middle of total re-write .. not complete), RPG - (too many issues at this stage)


We will put up a poll with the three options


Serenity Server

Ongoing Server Features

Features in Serenity no matter what the modpack will remain - such as mining world, set border etc .

Will continue to have the great server support with Plently of OPS and admins available to deal with things as soon as they arise.

New feature discussed

Including a rotating Age (one which members can ask admins for and will be temporary and might run for a week/fortnight or month)

Creating an area within the 'getting started' thread advising of things people should be careful with - a tread with Caution list for the specific modpack

If people are going to build something they have never done before we would encourage them to ask for help - especially if they are unsure as to what server effect there might be from their design.


Server funds

Although our funds are doing ok we need to remind everyone that if they would like to make a contribution to the server funds to please do so, if you need any help with what to do or how to do it please PM either Irimar or DeeP.
Server funds details CLICK HERE

Frontier/ Sanctuary

We will look to reset the Frontier world at some stage (timeline not yet decided), Sanctuary will remain an option through a portal in the frontier spawn area - we will look to always keep Sanctuary available for creative play.

Last edited by DeeP; 27th August 2013 at 04:28 PM.
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Old 27th August 2013, 11:24 PM   #2 (permalink)
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Many thanks to DeeP for transcribing and posting the minutes.
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