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Old 27th July 2012, 09:07 PM   #1 (permalink)
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Default Division articles needed urgently for our homepage

Ulric and I are in the process of expanding the division's homepage from a single introductory page to multi-article index, like various other divisions. However we need articles to include before we will make the final switch. I need your help.

So far, we have the introduction page and I have just written one about the 1.3 update. Obsi is putting together one about the reasons you play MC (cf. http://www.theoldergamers.com/forum/...minecraft.html) and I will add an article that Coralon wrote up a few months ago.

But this is not enough, we will have two columns - News and Events. So we will need an article about the Hunger Games and an article about Spleef. While I am mainly looking to our respective Architects to help there, I am sure they would love assistance from anyone who has skills with words or some ideal images to use.

I would also like an article about the Wild West and an article for each of our servers. Individual tales would be great from singleplayer or multiplayer. Tell us how you tackled a particular problem. Narrate your grand adventures when exploring. Analyse the intricacies of redstone circuitry. I don't mind, all types of articles are welcome. If you have doubts on your writing skills, PM me a draft and our fine divisional correspondants will smooth it out for you.

Help tell the world how great TOG and this division is.

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Old 27th July 2012, 09:29 PM   #2 (permalink)
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Very happy to do a Hunger Games write up. I happen to have some free time tonight
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Old 27th July 2012, 09:49 PM   #3 (permalink)
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If you want, you can do one about HG in general and one about your plans for HG city and how construction has been going.

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Old 27th July 2012, 10:06 PM   #4 (permalink)
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THIS IS NOT AN ARTICLE, JUST SOME QUICK NOTES FOR THE FUN OF IT

A Brief History of the TOG Minecraft Division Hunger Games.

The Hunger Games events originate from the Book and Film series by Suzanne Collins.

A compact PvP Arena was constructed near spawn for 8 player events. The enclosed area featured raised platforms over ruins and a viewing area for spectators.

Minerduck was the winner of the first event run.

Later youtube featured a celebrity Hunger Games match. We decided that the concept could be improved quite a lot to make it more faithful to the book series.

Then came Hunger Island, which aims to provide the most authentic Hunger Games experience for 16 players.

An area of land bordered mainly by water was designated to hold regular events in a relatively natural environment.

A Cornucopia was constructed to reward players lucky enough to survive the initial slaughter.

Each event would have a Sponsor, acting as a giver of gifts and maker of mischief.

A feature of the games were spectator participation, and glass viewing platforms gave a close up view of the action.

Sanzhin Sponsored the first games on 27th May. Espesh was the winner of the First Hunger Games event, and was awarded a highly Enchanted Diamond Sword.

The second Hunger Games on 10th June brought an Upgraded Cornucopia, with waterfall obstacle and improved Viewing platforms. It added leather tunics to identify live players.

Blossom was the game Sponsor. Obsi won the 2nd games and was awarded a Diamond Sword of Flame.

As the Division became more involved in PvP action, a new Wild West zone was designated for combat and other PvP scenarios.

The third Hunger Games featured a bow theme which ended in a frantic battle between Espesh, Akirad0e and Deweyoxberg. Dewey went on to win the trophy.

We continued the event with a 'King of the Hill' style match with Dewey fully clad in Diamond armor and sword, vs the rest of the server with wodden swords. Whoever held the sword at the end of a 5 minute timer would be the winner. Raeka was victorious.

Under construction is Hunger City, an enormous urban nightmare. Release 1.3 will bring tripwires and other enhancements to the events. The best is definitely yet to come...

NOW I'LL GO WRITE AN ARTICLE COMPLETELY UNRELATED TO THIS
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Old 27th July 2012, 10:12 PM   #5 (permalink)
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Lol. That looks like a good start.

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Old 27th July 2012, 11:33 PM   #6 (permalink)
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I obviously can't help with the in-server articles, but I'm willing to help with other content.

I'm hoping (eventually) to get some feedback from you guys for the story I am writing to describe a version of Minecraft primarily for multiplayer survival servers. I'm writing it in the hope someone will one day take up some of the ideas, but also because it's just fun writing stories.

It's in a series of short chapters which eventually will have notes at the end describing how the storyline relates to the gameplay.

Here's the first chapter, establishing a little of the backstory:

CHAPTER ONE HOW IN THE HELL DID I GET INTO THIS SITUATION?


The screen was broadcasting the same old dry propaganda the stuff that got me strapped into this seat in the first place. You'd think they could put up a decent in-flight movie. After all, this would be our last contact with civilisation for a very long time.


Still, it's not like I had much of a choice. Ten years in high security, then thirty under probation, stamped as an 'undesirable' and restricted to shitty menial jobs. Or this. A week strapped into a zero-G chair (no gravity in these shuttles cheap-arsed bastards) before this miserable bucket plunges to the surface of a dead old dirtpile in the back-end of the universe. All for a little credit fraud. It was a hard thing to take at first.


The propaganda videos they keep playing don't help. It's the usual story of humanity's mad expansion, right after the discovery of faster than light travel. A wild orgy of exploration and colonisation that lead to the founding of hundreds... no thousands of new colonies. But mankind forgot to wear protection. Quarantine procedures were all but forgotten in the crazy gold rush for space, and by the time we realised our mistake it was too late.


The worse kind of nasty had raised it's ugly head. One that stayed dormant for years and years before it began it's killing. By then it had spread almost everywhere.


Five planets survived, or so the famous story goes. In reality lots of colonies must have survived the plague... for a while at least. But the complete ban on space travel meant we lost contact, and those still relying on shipped-in supplies probably didn't make it. After all, it was one hundred years before humanity dared to dip it's toe in the great sky-sea again.


That's what I'm doing. We're the first in a series of missions, sent out to the old colonies to see what's there, if anyone survived, and to try to survive ourselves. Hopefully.


And this time they're taking no risks. Our bucket is built for one way travel only. Once it lands on the planet's surface, it doesn't have the gear to ever take off again. Our only contact with the world will be through the communications systems, and the resupply transporter at the back of the ship. And we don't even have a proper control panel for the transporter it'll be controlled by the occasional visitor up in orbit. They've told us pretty bluntly that anyone trying to hitch a ride with the core samples or whatever we send back up to them will be vaporised. And they'll send us whatever supplies we need. We can only hope they do we're here to stay for a long time. We're the bacteria on a giant petrie dish, really, because plague could still be around - they don't know where it came from. There could even be old colonists down there.
But at least here I'll be in control of my own future. I guess.
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Old 28th July 2012, 01:00 AM   #7 (permalink)
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That is such a good start. I'll try to give some constructive criticism, but on first reading it will be a ripper

I am looking forward to reading the next installment.
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Old 28th July 2012, 01:02 AM   #8 (permalink)
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Anyone feel free to add bits in

You are scared and hungry, not knowing where your next meal will come from, or what dangers lay ahead. Every second counts as you scour the landscape for chests and maybe a weapon, or a quick death as you set off a trap. Every other player wants to bury you. Nowhere is safe, and even more dangers lurk in the darkness of night. Maybe form an alliance, but in the end you know they will be stabbing you in the back.

Hunger Games and Minecraft. What a perfect combination.

Since Multiplayer was added, Minecraft has been crying out for PvP options in additiion to the Arena sport 'Spleef'. Recently there has been an explosion in the popularity of Hunger Games events.

The build up for each round is electric, with players eyeing off each other, standing in a circle around a horde of supplies and weapons. Do you risk rushing forward and fight for chests packed with weapons, items and food, or take a more defensive approach and head straight off into the bush.

A player's knowledge of Minecraft plays an important role in surviving to the end.

So what are the Hunger Games ?

The Hunger Games events originate from the Books and Film series by Suzanne Collins. It is a combat sport where 'Tributes' fight to the last survivor and face deadly challenges along the way.

The Hunger Games can be described as controlled mayhem. In short, players scavenge for food, weapons and refuge while trying to stay alive in an environment patrolled by hostile mobs and other competitors.

The last player standing will claim not only victory, but fame and riches. Hunger Games fans would know that these matches are designed for spectators to be right in the middle of the action.

Why play this in Minecraft ?

There is currently no Hunger Games PC title, and Minecraft has therefore adopted the sport as its own. Very few games could claim the ability to host a sucessful Hunger Games Event. You are able to imerse yourself in the experience, and feel the drama unfold around you, including bow and sword combat.

Minecraft has the ability to bring this combat sport to life. The mechanics of Minecraft survival mode are suited to running enjoyble matches in a way with can be controlled, but also giving competitors a great deal of freedom in the way they play.



The games have become a great social event for both players and spectators, with many Youtube videos and fan made maps.

What are the Rules ?

Players begin with an empty inventory and gather at the starting area, known as the Cornucopia. Our contestants, known as 'Tributes', must stay within a marked area and cannot place or break most blocks apart from designated trees at Crafting Stations.




(choose 1 pic )

Each crafting station has a table and furnace for making tools, armor and weapons or cooking food. Players may hunt animals, gather mushrooms and apples, or may be lucky enough to be sponsored by a spectator. There are also chests scattered around the playing area. Our rules continue to be modified to provide the best experience for our Tributes and Spectators.

I'm not good at PvP, would i still enjoy it ?

From our experience, the events deliver a frantic combination of combat skill and pure strategy depending on the individual players strengths. No one person dominates the matches, and not always the PvP specialists. The nature of the game has its own way of leveling the playing field, and every match the Division has played so far has resulted in a different winner.

There is no way to predict how the match will progress, with over a dozen players running around you are sure to enjoy participating. Even if you re killed early you get to watch the remainder of the match up close.

Even if you prefer not to play PvP, you can still participate as a Sponsor who gives encouragement and bonus items to worthy players, or have a front row seat as a spectator.

Why play Hunger Games with TOG ?

Plenty of dedicated Hunger Games servers have been established, but what sets TOG apart is the friendly and respectful environment, and how our game mechanics, challenges and rules evolve after each match to enhance the game experience. A lot of our impovements are based on feedback from the TOG community.

We pride ourselves on providing a more authentic Hunger Games experience, as we do no spam our Tributes with gifts. Everything is hard fought and well deserved. The games are played in good spirits but fiercely contested by our players.

Our matches encourage crafting, rather than pure combat. Crafting in our matches is not a simple matter of cutting down everything in sight, as most blocks cannot be broken during the match. Most items are off limits and you must hunt and gather food before you starve.

TOG currently has a dedicated Mini Arena and Island for Hunger Games events. Each event has a theme like archery, which require players to use different Minecraft skills.

Spectators are not left out. They are brought close to the action and eliminated players can 'sponsor' one of the the remaining players with food and items.

Our matches are very forgiving. If you are new and make a mistake, we get you back into the action with no fuss.

The finalists are directed back to the Cornucopia so spectators get the best view of the finale.


Our starting area on Hunger Island, the 'Cornucopia'.

Children of Active Minecraft Division members are encouraged to play and follow our normal server rules of respect and fair play.

We do film some of our events, so you may even get to see your performance on Youtube. If you are a fan of the Hunger Games, or just want to try some PvP, there is no better Hunger Games experience than TOG Hunger Games.

How often are events held ?

Events are currently scheduled for every second weekend, with a new twist each time to keep players guessing. Keep an eye on the Division Calendar for dates and times, as we try to accomodate different time zones.

What's next for TOG Hunger Games ?

Future plans for the TOG Hunger Games include continuing to develop and expand our massive Hunger City, with many new challenges and traps. The City is a community project and involvement is encouraged from anyone on the server who is keen to be involved. We will eventually add a larger Colloseum style Arena for events.


Hunger City under construction

As Minecraft introduces new features such as tripwires we will add them into our gameplay.

Our first matches have been intense and we are very excited to continue developing this new combat sport for our TOG Minecraft players and our Minecraft juniors.

May the odds be ever in your favor...
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Old 28th July 2012, 08:08 PM   #9 (permalink)
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Nice start Trowsers. I think I can see where this is going. My only comment is to watch out your its and it's.

Sorontar, who spends many hours marking student's work
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Old 28th July 2012, 08:36 PM   #10 (permalink)
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Very good Henri. I would recommend the following changes:

There is nowhere safe, and night brings even more dangers lurking in the darkness

> Nowhere is safe, and even more dangers lurk in the darkness of night

in additiion to the Arena sport 'Spleef', and there has been an explosion
> in addition to the Arena sport 'Spleef'. Recently there has been an explosion


surving> surviving


I would not refer to the Cornucopia until you had explained what the Hunger Games is in general. Perhaps move the text in "Hunger Games and Minecraft. What a perfect combination." down to "Why play this in Minecraft ?"

what sets TOG apart is the friendly and respectful environment, and how our game features, challenges and rules evolve after each match to enhance the game experience.

Not quite sure whether "features" is a verb or noun and whether the comma shouldn't be there.

The next stage is also to find images and videos to include. Perhaps one of the cornucopia, one of the crafting areas and a combat one.

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