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Old 21st January 2013, 10:48 PM   #1 (permalink)
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Default Mod: Sick of Zombie Sounds through Walls?

I have always hated how you can hear Zombies through solid walls and how you can hear thunder when working away down at bedrock.
Well I have found a solution, there is a nice mod called Better Sound or BSM, and all it does is improve the way minecraft handles the way sounds are generated and also adds some cool effects.

The big one is it dampens the sounds as they pass through blocks so it gets quieter faster, so you can't hear zombies through walls unless your beside the block and he is on the other side, and rain is MUCH quieter when you go indoors.

You can find the mod here to test out (bear in mind there is a few things todo to install it which are outlined below)
[1.4.6][SSP/SMP] BetterSound Mod (BSM) [Alpha-v0.0.15] - Minecraft Forum

To install it I recommend putting a z at the beginning of the name so it loads last and then put the zip file in the instMods within your Mindcrack folder
But as Sor just posted we aren't allowed to use it when connecting to our servers without it being on the approved list, so I hereby submit it to be considered for approval (which I forgot to do before trying it on the FTB server, my bad, I thought it was a testing server so testing a mod would be cool but its not)
I have now tested it thoroughly on my single player server and it rocks and seems to work fine with Mindcrack and I have now disabled it pending approval.

To install it you need to update your LWJGL because the one that comes with minecraft is WAY WAY out of date and doesn't have the cool sound effect stuff used by this mod, the updated version is also better performing I believe so it should have an improvement with performance too.

You can get 2.9.0 at http://www.newdawnsoftware.com/jenki...wjgl-2.9.0.zip

And then you can follow the instructions here
Note: Backup any files you are replacing in case the update fails

Now, locate the pack you want to update. Since each pack is its own instance, you'll need to update the lwjgl for each pack. Open the ZIP file, then open the lwjgl 2.8.4 folder. The only important folders here are jar and native. You can ignore the rest.

Open the jar folder and replace the files in your bin folder with the following:
jinput.jar
lwjgl.jar
lwjgl_util.jar
It should ask if you want to replace the old files. Hit yes!

Then, go back to the ZIP folder and go to the native folder. Here, you will see folders for windows, linux, mac, etc. I've heard of possible issues with mac and this version of lwjgl, so back up your current ones before updating. Take all of the files inside the folder for your system and replace them inside the natives folder inside your bin folder.

Tada! You've updated your lwjgl! I used to have a sound problem whenever Minecraft started up that would eventually go away, but updating fixed everything!

Last edited by AdmiralTriggerH; 21st January 2013 at 10:50 PM.
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Old 21st January 2013, 11:38 PM   #2 (permalink)
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+1 from me this mod makes sounds sound so much more realistic and in no way makes anything easyer and is compleatly up to the user to use
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Old 21st January 2013, 11:55 PM   #3 (permalink)
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If anything it seems to make things harder given that you can't hear zombies as well anymore
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Old 22nd January 2013, 06:58 AM   #4 (permalink)
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I must say it does sound ok, but since I barely ever have minecraft sounds on I really am not fussed. lol

thanks for the look, the modmins will discuss.
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Old 22nd January 2013, 11:28 AM   #5 (permalink)
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If considered for FTB then consider for Frontier as well.

I play MC with no sound as, lets face it, the only sounds available are
- mooooaaaan
- rain
- crunch crunch crunch
and
- screech screeh screech

(a free cobblestone shovel to anyone that can name those tunes).

I was with Plexor last night and he goes "hear that enderman?" and I'm like "Dude - do you even have sound? Why?"

I've no idea how to install clientside mods but anything that improves MC sound is a good mod.
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Old 22nd January 2013, 11:55 AM   #6 (permalink)
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With a mod like this - if we consider allowing it, it will be added to the approved mod list like MiniMap, Optifine etc. - which are approved mods to be allowed on any of our servers.

My personal feeling is that it is fine - it's not giving any advantage to players who have it, over any who don't.

But we'll make an official decision on it shortly.
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Old 29th January 2013, 09:07 PM   #7 (permalink)
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Okay, we have not had anyone really point out any bad things about this mod here or in the Admin forum. So, we approve its use on any of our servers for which it works.

I will add it to the list.

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Old 30th January 2013, 09:14 AM   #8 (permalink)
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The only real reason I ever have sound on is for the hissss as the creeper is getting ready to blow!!

Can we get rid of Endermen? They are really annoying with their block moving. How can one keep a pristine lawn?
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Old 30th January 2013, 09:47 AM   #9 (permalink)
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Actually, there's a command on a server that turns off monster griefing. Endermen no longer move blocks, and creeper explosions damage players, but not the surroundings. Keeps areas from looking like something out of a World War x picture....
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Old 30th January 2013, 10:06 AM   #10 (permalink)
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Add tesla coils around your lawn and crisp those suckers when they get close
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