Old 26th February 2013, 09:23 PM   #371 (permalink)
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Originally Posted by HenriDeacon View Post
Well i can only share what i have. Sorry i mentioned it.
Wasn't having a shot, perhaps if we look at the above suggestion it gives everyone a shot, instead of those active on the forums.
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Old 26th February 2013, 10:21 PM   #372 (permalink)
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It was only working until 8pm. Then it was taking me 1 minute 20 to open a chest and view the contents. So.... -shrug- (And occasionally the connection lost error)


- OJ
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Old 26th February 2013, 10:24 PM   #373 (permalink)
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Zombie brains come from Angry Zombies and are Thaumcraft I believe.


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Old 26th February 2013, 10:32 PM   #374 (permalink)
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Originally Posted by Penthrox View Post
108508 etc?
Thats a bit tricky, the server is limited to 25,

also Henri I am more than happy to have one!
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Old 26th February 2013, 11:10 PM   #375 (permalink)
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ok new idea, turn off your router for 15 minutes (modem) this will usually allow your modem to connect to the ISP via a different port, often an issue.
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Old 26th February 2013, 11:46 PM   #376 (permalink)
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Think you meant different IP there Ducky.
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Old 27th February 2013, 01:48 AM   #377 (permalink)
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I have a zombie brain, but it is all mine.. ..until i find one better suited for life!
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Old 27th February 2013, 04:07 AM   #378 (permalink)
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Your welcome OJ, Hopefully you get it stable and back in again so I can go back to school.
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Old 27th February 2013, 04:48 AM   #379 (permalink)
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Originally Posted by DarkDuck View Post
to turn Cobble to Lava you need 20000 MJ
An electric Engine (without upgrades) produces 5 mj/t for 12.5 EU/T

So rough maths you need 4000 Cycles of a normal electric engine to produce enough energy so thats 50,000 EU needed for 1 Lava Source Block.

1 lava block only produces 20,000 eu so you would not be able to keep up with demand.

I still point you towards a petro generator, 300,000 eu from 1 bucket of Fuel!!!
Bio Generator
8,000 EU at 8 EU/t for Biomass
32,000 EU at 16 EU/t for Biofuel

For the Petro Generator
A bucket of Oil will make 30,000 EU at 10 EU/t.
A Bucket of Fuel will produce 300,000 EU at 25 EU/t.
The real reason to use EU (or BU for that matter) is storage. Storing MJ is a pain and is (supposedly) buggy on full conditions for the storage. Storage is also very small (600K MJ is nothing).

Converting MJ to EU is best done using the magma generator tied up to a geothermal BUT make sure you power the magma generator with a proper MJ engine (3 combustion engines using biofuel for example do a decent job and give you a little pause to pick up some more cobblestone when they empty). This gives you about 250K EU per biofuel bucket, which is much more efficient that the Bio Generator.

If you wish to convert BU (solar) to EU I would suggest solar -> BU store -> Bluelectric Engine -> Magma Generator -> Geothermal Generator. It is a bit of a pain, but if you wish to do it that would be the route for the solar panels or the thermopiles.

MJ converts to EU (in this method) at a rate of 1 MJ -> 1.25 EU (Geothermal gives 30K EU/lava for 24,000MJ input). Do NOT use Electric Engines to power a magma generator as the best you can do is 2.5EU -> 1 MJ.

So, you would get 1kW of BU becomes 1.25EU using this method. Based on the Bluelectric Engine stats you only need one engine per magma generator.

So, in theory (with a max output of 200W each) you would need something like 75 solar panels to operate the engine/magma combo continuously (15kW). A battery box would empty in something like 20 seconds (300kJ) I guess.

All in all, interesting but not efficient. I recommend Duck's fuel burning! Of course you can get more EU using the magma route (1 fuel in a combustion gives 600,000MJ -> 750kEU) but it may not be worth the pain of setting it up. It is, though, another way to remove all that cobble!!!

Cheith.
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Old 27th February 2013, 06:20 AM   #380 (permalink)
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Quote:
Originally Posted by OranjeJus View Post
I have Java 1.7.0_11 installed.
Not positive if you did or didn't update Java. My wife was getting random crashes and connection issues. It also wouldn't load the mod packs correctly especially on the newer updates until she updated Java. Now she's working fine.

Java is upto version 15 as of a couple days ago; so if still on v11 it could be most of it.
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