Old 26th September 2013, 04:05 AM   #21 (permalink)
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I have updated as instructed, but I am getting some mismatch errors when I try to join the server. It is telling me that the Forge Mod Loader has found ID mismatches including:
ID 31972 from Mod ModularForceFieldSystem is missing
ID 31996 from Mod MineFactoryReloaded is missing
ID 31985 is mismatched between world and game

Anyone know how to fix this?
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Old 26th September 2013, 04:18 AM   #22 (permalink)
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Have you deleted your config file and unzipped the replacement Irimar posted?
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Old 26th September 2013, 04:21 AM   #23 (permalink)
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Yep, figured it out. The trick wasn't to delete the config file, but to copy/replace the config files that were updated.
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Old 26th September 2013, 08:42 AM   #24 (permalink)
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Some things I have noted:
* HTTP is not activated for ComputerCraft
* I can't light nether portals (don't know if this is intentional or not)
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Old 26th September 2013, 09:05 AM   #25 (permalink)
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Quote:
Originally Posted by DaedalusAlpha View Post
Some things I have noted:
* HTTP is not activated for ComputerCraft
* I can't light nether portals (don't know if this is intentional or not)
I've re-set the http api for ComputerCraft. The change will take effect on the next reboot.

We saw the nether portal happen a little earlier. Flint and steel are being a bit odd in spots. try clicking on a different block in the portal.
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Old 26th September 2013, 10:11 AM   #26 (permalink)
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With this much coruption would it be worth doing a full reset? Yea I know I wouldn't really want it with the amount of work I have done but would it be better for the long term?

Another issue. Will replacing this config file stuff my other direwolf20 servers I join? Or change my single player maps?
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Old 26th September 2013, 10:23 AM   #27 (permalink)
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The thought has crossed my mind. Although we seem to have the worst of it under control now, something could come up later that we can't anticipate.
I know that a good number of people will be put out by a server reset. It will have the greatest effect on those that have put the most time and effort into their mining and building.
Saving the world, if it can be saved, is my preference, but I'm happy to hear people's thoughts on the matter, as this affects everyone.
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Old 26th September 2013, 10:32 AM   #28 (permalink)
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I have not been as active or have places as big as others but with what i see around the world like ore blocks replaced with soul cages etc i personally wouldnt mind a world reset and think it would be best for longterm playability. This is just my 2cents on the issue. I will continue on server regardless of decision

Edit: Or mayby test the backup from the 18th i have? I mean yeah people would lose a week but if that save has no corruption it might be better alternative for people than full reset?

Last edited by Aveege; 26th September 2013 at 10:36 AM.
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Old 26th September 2013, 10:47 AM   #29 (permalink)
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I'll take a step back from this one as for me, a backup from a week ago is a full reset for me anyway (which is fine with me, for the greater good) .

The one bonus of being noob haha.

All I'll lose is a macerator (which I blew up after the current backup we're using now with the wrong voltage [D'oh!] so I have it back now, yay) and some rubber trees...
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Old 26th September 2013, 10:48 AM   #30 (permalink)
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If we can keep what we have that would be my preference, but if we have to reset then we have to.
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