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Just in case you doubted my geek credentials ...
So, in my infinite geekiness, I decided I needed to create a simple display that would record a counter incrementing. Just a simple 7 segment display. Easy, right? Just a little circuitry, sure. Only counting 0-7 and resetting to 0 based on a clock driven input.
Well ... here are the videos (thanks to Raennik for shooting them) First, the counter at night - some day it needs an obsidian backdrop, but not yet. Now, here is the clock generator, pulse limiter and counter The convertor from the bits to the display characters And the conversion from characters to the lcd segments And finally a walk through of the whole thing. All this for a display that counts 0 - 7 (and some day will count more)!! It is insanity. C. |
Very nice. I'm sure that tested your patience many a time. And I was still waiting for a big explosion when it returned to zero :)
Sorontar |
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Nice job, more patience than me. |
Very cool...
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Nice job
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You're hired for the TOG xmas tree decorating!
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I found out that you can use minecarts as shift registers (using powered rails and sensor rails), the minecart loop is easier to build and takes less space than the same thing designed purely in redstone. You can see my implementation in my main base if you're interested :)
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C. |
Wow! :)
I think the biggest redstone project I have done was a 6 toggle-button combination lock (for Reoh HQ's main double-doors). It's designed so that the code can easily be changed in no more than a couple seconds. [edit] Just using switches is a lot less redstone/space BUT when I walk through my main doors the toggle-buttons automatically reset to off and close the doors. Oh and on the inside the same plate opens them back up so I can get out! |
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