Yeah the whole "WoW clone" attribute people throw around annoys me to no end. It's like calling every car a "Ford clone" because they all have wheels, and windows. But even that's not accurate because WoW wasn't the first game to have Humans, Elves, magic, swords, quests, etc. Let the morons feel smart by calling everything a WoW clone. WoW is fun. It's big. It's popular. So what?
My usual response? "Yeah, because WoW invented the fantasy MMORPG."
If you really want to stick it to him, show him The Realm Online, Meridian 59, Ultima Online, Asheron's Call and Everquest. And even those aren't the creators really, but probably the best examples of graphical MMORPGs that came way before WoW. Or blast him away by telling him about the first MUD (Multi-User Dungeon) game created all the way back in 1978. And when people complain about $15 a month you tell them about "Neverwinter Nights" (not the Bioware one, but the one that was on AOL) that would cost $6 an hour! Or better yet, "Island of Kesmei" on CompuServe that cost $12 an hour!
Bah humbug!
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Global Agenda: Kalizaar
Champions Online (and STO): @Kalizaar
Guild Wars: Kalizaar Allbane (N/W), Illya Awnfyre (E/M)
Retired - EQ, EQ2, Vanguard, AO, AoC, WoW, DAoC, LotRO (lifetime sub), FFXI, TCoS, CoX, WAR
Also playing - Titan Quest, HAWX, Civ 4, Left 4 Dead, Sword of the Stars, + billions of other strategy and rpgs.
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