Hi Membrain,
I saw this too listed a couple days ago over at Mmorpg.com. Even if the Chinese government puts its foot down on the purchase of virtual currency for a secondary market.
Quote:
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"The virtual currency, which is converted into real money at a certain exchange rate, will only be allowed to trade in virtual goods and services provided by its issuer,...
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Basically a game publisher will be the only provider for their game sorta like SOE is with "
Station Cash". Further driving the
secondary market as an illicit black market industry at least in China itself.
I'm sure some will use a
barter system of virtual items in lieu of virtual currency as a loophole.
China may have introduced the West to free games based on micro-transactions as a trend. But fortunately for us they aren't the super power nation of gamers yet. Still like that court settlement in China years ago. Where the plaintiff was awarded the real value of a stolen sword from his account. China's policy on virtual currency may be the harbinger for game publishers in the West.
Time will tell.
PS: It would be nice if TOG had a sub-forum to discuss serious game industry topics. Hint, hint.