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Old 24th October 2010, 01:11 PM   #1 (permalink)
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Exclamation Tribes MMO inc!

Official Website: http://www.tribesuniverse.com/

Developer HiRez Studio's has announced their acquisition of the Tribes franchise rights to produce an MMO. Most known for their work with Global Agenda, a team orientated third-person massively multiplayer game that features numerous styles of both pve and pvp content.

HiRez ranks as one of my favorite developers for their strong connection with their community and willingness to support their ideas by incorporating desired elements quickly into Global Agenda.

Hi-Rez Studios announces development of Tribes Universe MMO - Massively
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Old 24th October 2010, 03:32 PM   #2 (permalink)
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Interesting!
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Old 24th October 2010, 05:58 PM   #3 (permalink)
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Why, why must people shit on the Tribes name?

FFS HiRez you failed with that horrid of a game GA now you wish to hide your incompetence and develop a new MMO but hide it behind a name.
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Old 24th October 2010, 07:19 PM   #4 (permalink)
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I wouldnt say GA is a failure. I'd say it was them testing technology at a guess, and although it perhaps hasn't worked out as well as they (and we) would have liked, I hardly think its a failure.

Interesting. Really like the sounds of this, especially the first one:

* Three Tribes (factions)
* Full clan (agency) support
* First person view (third person for some vehicles)
* Full vehicle support (ground and air)
* Full persistent world with territory control (no instances)
* PvP focused
* Huge outdoor maps (about 10x the area of sonoran desert)
* Large scale fights (100+ players)
* Jetpacks, skiing, lots of weapons, etc

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Old 24th October 2010, 08:06 PM   #5 (permalink)
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Knowing how much fun GA can be, this is some very interesting news.
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Old 24th October 2010, 09:06 PM   #6 (permalink)
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I didn't think GA was that bad at all....

I think that this is an amazing announcement. It's exactly what the GA community has been asking for since Beta.
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Old 26th October 2010, 09:06 AM   #7 (permalink)
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GA was a failure.

It had it's moments, bits were fun, but it certainly wasn't what they were hoping it would be.

BUT, the best learning comes through failure - they will be keen not to repeat the same mistakes. Hopefully they can pull it off and make a half-decent game.
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Old 26th October 2010, 09:30 AM   #8 (permalink)
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Someone summed up Tribes when they said the game was about speed. You cannot get an MMO to be fast enough to be a Tribes game. How can you when you have hundreds of people playing in an area all firing weapons and driving\flying vehicles. They are better off just working on a PC version of Tribes 4.

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Old 26th October 2010, 09:31 AM   #9 (permalink)
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GA has a great playstyle. But TBH it is only about 1/8th of a game. I guess thats why it is only $30.

If they can bring the same type of gameplay to a complete game. Watch out. It could be awesome.
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Old 26th October 2010, 10:08 AM   #10 (permalink)
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Quote:
Originally Posted by Mighty Brush View Post
GA was a failure.
I just can't agree with this statement.

They tried to create a 10v10 space shooter game with progression, a combination of TF2 and WoW battlegrounds. They did that successfully.

The Agency vs Agency game was completely experimental, and they had no idea how to pull it off . The closest game to it is EvE, which is still completely different. I'll agree that AvA is a failure for the casuals ( read TOG ), but it's still a very popular playstyle for hardcore Agencies.

Global Agenda sold lots of boxes, they're in the black financially, and looking to expand. How is that a failure?
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