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Originally Posted by xenoph
No info on crafting yet. 
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In the interview very good and detailed interview with Paul Sage (video linked on post on
page 3), he touched a bit on crafting.
An extract from this website (
Elder Scrolls Online (ESO) Interviews: Paul Sage Talks Beta, Crafting, and Progression - MMORPG.com)
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Finally we turned the discussion to crafting. First and foremost, Paul wanted to make sure we all know that crafting will be vitally important not only to the economy, but to the players as a whole. The gear you get from crafting will be just as viable as that which you get from questing, dungeons, and the like. In fact, Paul suggested that the players who are decked out the most will be those who partake in all facets of the game. They want people to be able to play the game how they like, and if that means crafting is their main way to get items, then so be it. If they don't care about crafting, that's fine too. But nevertheless, crafting is going to be a very vibrant and detailed part of the game's overarching economy and it won't be the same-ol' same-ol' crafting we've grown used to in recent MMO offerings. But the key part is that crafters will need adventurers to get the stuff they need, or a crafter can try and get it themselves from different parts of the world. It's an interdependency that means the players will need to work together on some level.
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I for one love this idea. I am a dedicated crafter and revel in knowing that the more time I spend on it, the better the gear I'll be able to create.
Also, I'm not one for PVP, but this PVP system actually has me excited about trying it out. So far, I'm impressed with almost every aspect of the design.
Anxiously waiting to be accepted for Beta, or the official launch so that I can finally play an MMO that's worth while playing!